The Bottom Line: While it may be a lot smoother and simpler than its predecessors, Empire Earth III has been dumbed down to the point of irrelevance. Read review
Specs: Teen, Mad Doc Software, Strategy, Strategy / tactics / wargame - real time, 1 Player
The Bottom Line: This starship combat game simply can't overcome bad controls, frustrating mission designs, and a mess of bugs. Read review
Specs: Everyone 10 and older, Mad Doc Software, Simulation, Strategy / tactics / wargame - real time, Science-fiction, 1 Player
The Bottom Line: If you can commit to familiarizing yourself with all of Empire Earth II's nooks and crannies, expect to be rewarded with an enjoyable addiction that will last you weeks, if not months. Read review
Specs: Teen, Mad Doc Software, Strategy, Strategy / tactics / wargame - wargame, Historical, Realistic, 1-10 Players
Specs: Mad Doc Software
The Bottom Line: This mediocre expansion pack adds little to the Empire Earth II experience. Read review
Specs: Teen, Mad Doc Software, Strategy, 1-10 Players
The Bottom Line: Legends is a 15- to 20-hour long expansion that packs more of the same type of dungeon-crawling gameplay from the original--with an emphasis on the "crawling" part. Read review
Specs: Teen, Mad Doc Software, Role-Playing, Action RPG, Fantasy
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