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CNET Editors' review - Sony PlayStation 3 (40GB)
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CNET Editor's rating: 8.5 out of 10
Reviewed by Jeff Bakalar Review date: 11/09/07 Release date: 11/02/07 The good: Swanky design with quiet operation; all games in high-definition; PSP-like easy-to-use interface; plays high-def Profile 2.0 Blu-ray movies in addition to upscaling standard DVDs; built-in Wi-Fi; 40GB hard drive; online play is free; HDMI output with 1080p support; no external power supply. The bad: No flash media reader; can't play PS2 games; doesn't include rumble controller; a USB port on the back would've been nice; no infrared port means non-Bluetooth universal remotes aren't compatible; glossy black finish is a fingerprint magnet; online gaming, media, and commerce options not nearly as developed as Xbox Live. The bottom line: While Sony has cut a few corners to get its entry-level PlayStation 3 below $400, it's still a great game console and Blu-ray player for the money--so long as you can live without backward compatibility for PS2 games. There's general agreement that Sony stumbled out of the gate with the PlayStation 3. Months of intense hype were followed by a late launch (fully a year after the Xbox 360) and a staggering $600 price tag for the deluxe model. Even worse, the PS3 initially didn't have any real must-have exclusive titles, and despite the power of its vaunted Cell processor, multiplatform games from third-party developers didn't look appreciably better than the respective titles on the 360. Since then, the company's been modifying the PlayStation product line to better fit the competitive market landscape. As of November 2007, a "bargain" PlayStation 3 can be had for a mere $400--but that model lacks the ability to play older PS2 games. In addition to backward compatibility with many PS2 games, the $500 PS3 also includes more USB ports, a built-in flash media reader, a larger 80GB hard drive, and the DualShock 3 rumble controller. If those extras weren't enough, the 80GB version available as of June 2008 also includes Metal Gear Solid 4, the long-anticipated and PS3 exclusive that's debuted to near universal acclaim. As such, the 80GB version is easily worth the extra $100 over the 40GB model reviewed here. Still, for those on a budget, the $400 PS3 delivers nearly all the same gaming and home theater features as its more expensive sibling. The PS3's game drought has largely evaporated, with popular titles such as Grand Theft Auto IV, Rock Band, Call of Duty 4, and Assassin's Creed. Those titles are also available on the Xbox 360, but--like Metal Gear--the PS3's got exclusive dibs on Uncharted and MLB 08, as well as the hotly anticipated Resistance 2 and Killzone 2 due to hit in upcoming months. Yes, the Xbox 360 and Nintendo Wii also have their own handful of exclusive titles (Halo and Gears of War on the former, and all of the Mario, Metroid, and Zelda games on the latter), but the PS3's HD graphics goes far beyond those of the low-res Wii and its stable hardware doesn't suffer from the Xbox 360's notorious red ring of death. Oh, and the PS3 is also a full-on Blu-ray player and network media hub--not too shabby for $400. PlayStation 3 models compared:*
* Sony has since discontinued the 20GB and 60GB PlayStation 3 models. Design As for its dimensions, the PS3 measures 12.8 inches wide by 3.8 inches high by 10.8 inches long, which is roughly in line with the overall volume of the Xbox 360. That said, the PS3 does weigh a bit more--11 pounds to the 360's 9.9 pounds including power supply--so if you're going by heft alone, you're getting almost 10 percent more console. Most impressively, there's no external power supply for the PS3; you just plug the included power cable--it's the same standard three-prong style you'll find on most desktop PCs--into the back of the unit and you're good to go. For those of us who own an Xbox 360, and have had to struggle with its massive brick of a power supply, this seems like a remarkable feat on Sony's part. One obvious difference between the Xbox 360 and the PS3 is the way you load media. As opposed to the more typical tray loader, the PS3 has a front-slot-loading, Blu-ray optical-disc drive, which contributes to the unit's slicker appearance. Discs slide in and eject smoothly enough, so chalk one up for the PS3 here. On the front, you'll find two USB ports for connecting (and charging) controllers and other accessories, including USB keyboards, thumbdrives, and the PSP. The fact that it's half as many USB ports as on earlier models is more curious than annoying, but we would have liked to have seen at least one USB port on the back for connecting peripherals such as a camera (the PS Eye) that spoil the PS3's otherwise clean lines by sticking obtrusively out of the front. Around back is where you'll find ports for Ethernet, HDMI output, optical digital audio output (SPDIF), and the proprietary PlayStation AV output for analog audio and video. A composite AV cable ships with the unit, and because it uses the same connector as the PlayStation 2, that system's S-Video and component cables should work with it, as well (to get HD video, you'll need component or HDMI). Unlike the proprietary snap-on hard drive of the Xbox 360, the PS3's 40GB internal hard drive is user replaceable with any off-the-shelf laptop drive. The only caveat: it uses the smaller 2.5-inch drive size, which are twice--or even close to three times--as expensive as the larger 3.5-inch hard drive that goes into a desktop computer.
The Sixaxis controller With the exception of its dearth of rumble support--and a bit less weight as a result--the Sixaxis is pretty much identical to the DualShock 3. Fans of the older Sony game consoles will note that it even looks identical to the older PlayStation controllers, but there are some differences. For starters, it's wireless. You can connect as many as seven (!) controllers via the system's built-in Bluetooth, which Sony claims offers a 20-meter range (about 65 feet). Recharging the built-in battery simply requires connecting the included USB cable between the console and the controller. You can continue to play as the battery juices up (Sony pledges 30 hours of gameplay between charges), but the cable's somewhat short 5-foot length will put you right on top of the TV. That said, the controller has a standard mini-USB port similar to the one found on many digital cameras and PC peripherals, so swapping in a longer cable--or using a USB extender--shouldn't be a problem.) Unfortunately, the battery isn't removable, which means that if it dies--as inevitably it will someday--you'll have to replace the entire controller ($50) if you want to play wirelessly. By comparison, the Xbox 360 and Nintendo Wii controllers offer user-replaceable batteries: AAs or proprietary rechargeables for the 360, and AAs for the Wii. As for the controller's design, Sony has made a few tweaks. The L2 and R2 trigger buttons are a bit bigger, and the increased depth in stroke offers players more subtle game control. Sony has also increased the tilting angle of the analog joysticks to give you more precise control and a wider range of motion. Those analog sticks are more sensitive as well. The PS2's Dual Shock controller had 8-bit sensitivity, while the PS3's controller has 10-bit motion detection. The Sixaxis and DualShock 3 controllers also have a centered Home button, which functions much like its counterpart on the Xbox 360 controller. You use it to return to the console's main menu screen, as well as to sync the controller to the console and start it up or shut it down wirelessly. The other big upgrade on the Sixaxis from its predecessors is motion sensitivity. As the name indicates, the controller is capable of sensing motion in six directions: up, down, left, right, forward, and backward. Game developers have incorporated it in many of the new games in one form or another. For example, in Call of Duty 3, you can arm explosives with a twist of the controller. 2K's NBA 2K8 also makes interesting use of the tilt feature, allowing you shoot free throws by motioning a shot with your controller. To be sure, some implementations of the tilt sensitivity are better than others. Some games' use of it are optional and can be switched off, as we can certainly see some folks not wanting to bother with it at all. Clearly, Sony wanted to steal some of Nintendo's thunder, and there's no denying that the Wii's motion-sensitive controllers are more central to that console's DNA. The Wii controllers are also more sophisticated, including the ability to measure actual motion (spatial movement) and acceleration, rather than just tilting--but unlike the Wii, the PS3 doesn't require a motion-sensor bar in front of the TV. (The current Xbox 360 controllers offer no motion sensitivity at all.) It's safe to say we'll see more innovative uses of the tilting sensitivity feature in future games--it definitely adds an extra level of control when flying the eponymous attack vehicle in Warhawk. On the other hand, the highly touted Lair, is widely considered unplayable, thanks to a poorly implemented Sixaxis control scheme.
Familiar interface Since the release of the PlayStation 3, Sony has continued to release newer versions of the embedded firmware. These updates usually address bugs and other glitches and even add features as well. DVD upscaling, Blu-ray improvements, and an improved interface for the PlayStation Store were all added via free downloadable firmware updates. And just recently, force vibration capability was added with the release of the DualShock 3 controller.
Digital media hub The PS3 can read digital photos from a variety of USB-attached devices, including most digital cameras, the PSP, USB flash drives, and home-burned CD-Rs. (One caveat: the images may need to be placed in a special directory, such as DCIM or Picture, if they're not already there.) A few different slide-show styles are available, including a unique "photo album" view that displays the images across a white work surface as if you'd dumped them there and spread them out. When stored internally on the hard drive (copying back and forth is easy), photos appear rapidly, and in the basic slide-show mode, you can advance your slides forward by simply pressing on the top-right shoulder button (the left shoulder takes you back a slide). Most JPEG, TIFF, BMP, GIF, and PNG images should work just fine. By contrast, the Xbox 360 lacks the impressive photo album viewer, and the Wii--while including some cool and fun photo-viewing and manipulation functionality--includes only a built-in SD card reader. As for music, the PS3 supports most of the major music-file types, including MP3, ATRAC, AAC, and WAV, and like the Xbox 360, has a built-in music visualizer. As with the photos, you can import songs from a USB thumbdrive--again, you'll have to create a special Music folder--or rip songs directly to the hard drive from a CD. (Yes, unlike some Blu-ray players on the market, the PS3 can actually recognize and play CDs). It cannot play back music from attached iPods, nor can it stream from other music players that incorporate copy-protected music formats. Here, the 360 has a leg up: it offers some iPod compatibility, and it can play back WMA music files, as well. On the video front, the PS3 plays Profile 2.0 Blu-ray discs in full high-definition as well as DVD movies. It also supports MPEG-1, MPEG-2, and MPEG-4/h.264 video files from USB or disc-based media (reading from the "video" directory). If you transfer the videos to the PS3's hard drive, thumbnails on the video menu are shown as 15-second video clips, rather than just as still images of the first frame of the video. The PS3 can act as a digital media hub, with the ability to stream content from any DLNA-compatible network device, including PCs and network attached hard drives. PSP owners will find increasingly close integration between Sony's portable and the PS3. Users now have the ability to control their PS3 anywhere in the world using a Wi-Fi connection, thanks to the Remote Play feature. Digital media, including photos, music, and video can be streamed to the PSP, as well.
Sony's version of Web TV The browser is fairly robust, and even offers limited Flash support. For instance, YouTube videos work fine, but those on ABC.com and Hulu do not. Overall, the browser is a nice convenience for those who want to browse from their living room couch. That said, the sharpness of Web pages' appearance--and how readable they are--will depend on the quality of your TV and its size. For example, viewing Web pages on a 60-inch DLP set is going to be more of a challenge than say, looking at those same pages over a 20-inch computer monitor. And viewing Web pages on anything less than an HDTV at full resolution (720p, 1080i, or 1080p) will be decidedly eye-straining.
The PlayStation Network In Fall 2008, the PlayStation Network will launch PlayStation Home. Home is an online virtual world, somewhat in the vein of Second Life, where gamers can have their avatars interact with one another in addition to the ability to virtually create your own "home." From Home's interface, you can set up game matches and communicate with friends as well as other gamers. An achievement-based system has also been promised, but early signs show that it will be molded around a trophy system. By contrast, Xbox Live Silver, Microsoft's free entry-level service, gives you access to some community options but to play online multiplayer games, you have to upgrade to Xbox Live Gold service, which runs $50 per year. Free online play is obviously a big plus in Sony's favor. That said, Xbox Live has been around for years and has had time to mature, and the majority of Xbox 360 games offer some form of online play. Microsoft has its Xbox Live Marketplace, where you can download games, demos, video content, full-length movies, and TV shows in high-definition--as well as game themes and additional game content. As the PS3 matures, Sony has been moving more in that direction as well: there are now plenty of free demos for download, as well as dozens of original mini-games and classic PlayStation One games available for purchase. Instead of the points-based payment system found on Microsoft and Nintendo's networks, the PlayStation Store sticks to dollars and cents--users can simply transfer cash to their PlayStation 3 Wallet via credit card or with prepaid gift cards. (International locations will likewise be denominated in their home currency--yen, euros, pounds, sterling, Canadian dollars, and so forth.) Overall, there's a strong and growing list of titles with solid online play--plenty of shooters and action games (Resistance: Fall of Man, Warhawk, Call of Duty 4, Unreal Tournament 3, Grand Theft Auto IV) and most sports titles. Adding a Bluetooth headset will give you chat support in most games as well. While the online multiplayer support isn't quite as robust and widespread on the PS3 as it is on Xbox Live, it's a big notch up from the Nintendo Wii--the few online games on that console are burdened with Nintendo's friend code system, which must be activated on a title-by-title basis.
Cell inside The key thing to know about the Cell is that it has the juice to run a new class of gameplay physics that will allow developers to create spectacular effects and eventually provide a whole new depth of realism to games. Paired with PlayStation 3's RSX Reality Synthesizer graphics-processing unit, a gargantuan 550MHz, 300-million-transistor graphics chip based on Nvidia's GeForce 7800 GTX graphics technology, and you're looking at a very high-end PC. The only problem is that it's taken developers several years to learn how to learn to take full advantage of all that processing power and truly deliver on the graphical promise of the system. Titles like Call of Duty 4 and Metal Gear Solid 4 (as well as previews of 2009's Killzone 2) have shown that developers are finally beginning to tap the full potential of the PS3's power. That said, the hope that the PS3's graphics would run circles around those of the Xbox 360 has yet to be realized--to date, most games that appear on both systems look roughly indistinguishable. As with the graphics chip, the PS3's Blu-ray drive--which allows for games of 25GB to 50GB in size--has yet to show a big advantage over the 8.5GB limit of the Xbox 360's DVD media. While that will likely change games get larger and more complex (Xbox titles could eventually spread to two or three discs, all of which should have no problem fitting on a Blu-ray), the PS3 does have one annoyance: its Blu-ray drive has a comparatively slow transfer time, which requires most games to utilize a PC-style hard disk installation. Installs take just a few minutes and only need to be done once, but it doesn't exactly scream "next-generation" from a convenience standpoint. Those minor gripes notwithstanding, the PS3 delivers an overall level of excellence when it comes to engineering and performance. What's impressive about the PS3, in fact, is that with all this power under the hood, the system runs as quietly as it does. (Some have complained about fan noise, but those problems seem to be few and far between--contact Sony's customer support if your PS3's fan is excessively loud.) After running for several hours straight, we found that we could still place a hand over the back of the unit and not get scorched--the system runs pretty warm, but not blazingly hot. Meanwhile, the Xbox 360 cooling fan and DVD drive are comparatively far noisier, often to the point of distraction. And the PS3 hasn't had any widespread reliability problems, unlike the "red ring of death" problem that continues to dog the 360. That console's high failure rate--at least on models produced early on in its life cycle--has made for customer service headaches (and a billion dollar liability for Microsoft) as frustrated Xbox gamers exchange dead consoles.
Play time As indicated, the 40GB PS3 eliminates the backward compatibility found on earlier models, so no PlayStation 2 games will be playable. (Older PlayStation 1 games, however, will work.) If that's a deal breaker, hunt down the 80GB PS3s, which do offer backward compatibility (for about $100 more), or just invest in a PS2 ($129).
Movie watching With Blu-ray having soundly defeated HD DVD in the high-def format war (thanks, in large part, to the very popularity of the PS3), all major Hollywood studios are now supporting the format, and Blu-ray releases are ramping up as the format slowly but surely becomes more popular. In the meantime, the PS3 also plays (and upconverts) standard DVDs (see detailed analysis). Our only real complaint with the PS3's movie playback is the remote issue. Accessing Blu-ray and DVD menus with the PS3 controller is functional, if awkward. Unfortunately, you won't be able to program a standard universal remote to control your PS3--it lacks an infrared port, so it needs to receive commands via Bluetooth. Not coincidentally, Sony offers a Bluetooth compatible remote for $25. Other options have surfaced to combat this issue, such as the Playstation 3 Blu Wave Remote and the USBIRX3 from Schmartz.com. But we just wish Sony would've spent a few extra pennies and added a standard infrared receiver to the console. (Originally posted on CNET Reviews)User opinions - Sony PlayStation 3 (40GB)
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Very good7.5out of 10
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10 out of 10 - Perfect 11 out of 15 users found this user opinion helpful. 9 out of 10 - Spectacular 3 out of 5 users found this user opinion helpful. 2 out of 10 - Terrible 1 out of 1 users found this user opinion helpful. 9 out of 10 - Spectacular 1 out of 1 users found this user opinion helpful. 10 out of 10 - Perfect 1 out of 1 users found this user opinion helpful. 8 out of 10 - Excellent 1 out of 1 users found this user opinion helpful. 7 out of 10 - Very good 1 out of 1 users found this user opinion helpful. 10 out of 10 - Perfect 1 out of 1 users found this user opinion helpful. 9 out of 10 - Spectacular 5 out of 11 users found this user opinion helpful. 4 out of 10 - Mediocre 1 out of 2 users found this user opinion helpful. Full specifications - Sony PlayStation 3 (40GB)
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Part number: 98006
Product series - Sony PlayStation 3 (40GB)
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Manufacturer: Sony
Specs: Sony PlayStation 3 - Game console, BD-ROM, CD-ROM, DVD-ROM, IBM Cell 3.2 GHz, 1920 x 1080
Manufacturer: Sony
Specs: Sony PlayStation 3 - Game console, BD-ROM, CD-ROM, DVD-ROM, IBM Cell Broadband Engine 3.2 GHz, 1920 x 1080
Manufacturer: Sony
Specs: Sony PlayStation 3 - Game console, BD-ROM, CD-ROM, DVD-ROM, Cell Broadband Engine, 1920 x 1080
Manufacturer: Sony
Specs: Sony PlayStation 3 - Game console, BD-ROM, CD-ROM, DVD-ROM, Cell Broadband Engine, 1920 x 1080
Manufacturer: Sony
Specs: Sony PlayStation 3 - Game console, BD-ROM, CD-ROM, DVD-ROM, Cell Broadband Engine, 1920 x 1080 Manufacturer Info - Sony PlayStation 3 (40GB)
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