Shrek 2 (GameCube)
Manufacturer: Activision Part number: 80605
- More product information:
- Editors' review
- User reviews
- Specifications
- Manufacturer info
- Description:
- Go beyond the film as you guide Shrek and all his pals on a thrilling, squad-based action-adventure. Voyage through familiar haunts like Shrek's swamp. Explore all-new areas like Far Far Away and even locations not seen in the film, like Billy Goat's Gruff Bridge, the Spooky Forest, and the Dwarven Mines. Get 3 of your friends together and ... Read more
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Gamespot editors' review
Shrek 2 (GameCube) price range: $16.99
- Reviewed by: Ryan Davis
- Reviewed on: 05/05/2004
- Updated on:05/06/2004
- Released on: 04/28/2004
The video game tie-in has basically become a standard part of your average summer family movie package, alongside the plush toys and the backpacks and all the other marketing flotsam. So, it's no surprise that Activision has released a Shrek 2 video game just weeks before the film opens. What is surprising, considering the bottom-of-the-barrel level of quality you usually get from kid-friendly licensed games, is that it's actually pretty good. Hot off of True Crime: Streets of LA, Shrek 2 seems like an extreme shifting of gears for developer Luxoflux, but to its credit, the game comes together fairly well. However, the older kids who found some chuckles in the adult-aimed nudge-and-winks found in the original Shrek movie probably aren't going to find anything too compelling here.

Shrek 2 doesn't lean on the movie tie-in nearly as much as it could--which is a good thing.
Though Shrek 2 the motion picture has yet to be released, the game seems to be based somewhat loosely on the film. Shrek and his new ogress bride, Fiona, along with Shrek's faithful companion, Donkey, go to meet Fiona's royal parents in Far Far Away, who are appalled that their daughter has married an ogre. With the help of a well-connected fairy godmother, the king hopes to rub out Shrek, which produces unexpected results.
For most of the game, you'll be controlling a pack of four characters--Shrek, Donkey, and Fiona serve as your primaries, though your party members regularly rotate out, with a cast of fairy-tale celebrities, including the Gingerbread Man, Lil' Red, Puss in Boots, and The Big Bad Wolf, among others, filling in empty slots. The action is largely puzzle-based with a bit of a focus on teamwork. The game is good about providing plenty of visual clues that make most of the obstacles a breeze. Though you'll only have control over one character at a time, a quick tap on the shoulder buttons allows you to cycle through them, which you'll be doing quite often since each character has its own specific talents, and the game is filled with obstacles that can only be conquered by using these specific talents the right way. This means that there's the occasional trial and error, but the game is pretty generous with the checkpoints, so you generally won't have to play through extended stretches of the game over and over again. The other three characters are controlled by the computer and they're usually solid about following your lead, though their pathing isn't always terrific and they will occasionally get snagged on an obstacle.
Having four characters at your disposal, and having the characters change with regularity, really gives you a lot of gameplay options, and Luxoflux does a good job of taking advantage of that. The beauty of the team-based design of Shrek 2 is that it easily transitions into a four-way multiplayer co-op game, and players can very easily join and drop out of games that are already in progress.
The game will regularly veer off from the action and the puzzle solving and turn into a simple beat-'em-up, which isn't nearly as fun or satisfying because the fighting mechanics are extremely limited and the controls are a little too sloppy. The game is sprinkled with Hero Time minigames, which single out one of your team members for a specific task. For example, in one level, Donkey has to ride on top of a dragon while pursuing Fiona through a dark and menacing forest. These little self-contained bits are some of the best fun that Shrek 2 has to offer, as they help add a bit more variety to the experience.
There's not a lot of variation in quality between the three console versions of Shrek 2, and this extends to the visual presentation--which is a good thing, since the game looks quite nice on all platforms. Though the scale of the levels are generally pretty modest--the feeling that you're in a level and not an actual place is pretty pervasive throughout the game--what you're shown is consistently well crafted (like the variety of fairy tale-inspired environments you will travel through). The playable characters are surprisingly spot-on interpretations of their movie characters, and their animations, while a little limited, always look smooth and appropriate for the characters. You can really tell that Luxoflux worked pretty closely with the design team at Dreamworks to get the characters looking as good as they do. The camera can occasionally be a bit stubborn; it'll change how much control you have and that can make it difficult to get a good perspective on the action. However, this is the biggest complaint that can be lodged against the game's visuals.

The fake Eddie Murphy is probably the most convincing celebrity facsimile in Shrek 2.
Unfortunately, Activision was unable to get the actual stars of Shrek 2 to hit the boards for the game, leaving the voice-acting duties for Shrek 2 the game to a team of stand-ins. If you weren't paying close attention, you might be able to mistake the fake Mike Myers and the fake Eddie Murphy for the real things, but the truth becomes plainly obvious before the game is over. A lot of the voice acting is pretty decent, but the fact that a lot of the bits end up repeating, and that a small percentage of what they say is actually funny or appropriate, undermines the actual delivery. The rest of the game's sound design is pretty uniformly unspectacular--the in-game sound effects and the chipper orchestrated soundtrack aren't bad, but there's nothing that is really catchy enough to stay with you.
If you're old enough to buy T-rated games, Shrek 2 really isn't for you. The game is put together pretty well, but the game is very simple and very short. On top of that, the lame wordplay and fart jokes that pass for humor just don't cut it. On the other hand, the game is maybe a little too complex for the kids who are still cutting their teeth on video games, which leaves the 'tween market as the sweet spot for Shrek 2. For this rather specific audience, Shrek 2 is a good fit.
Editor's note 05/06/04: Changes have been made to this review to address factual inaccuracies regarding character selection and the Hero Time minigames. GameSpot regrets the error.
User reviews
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Jameson Thottam Shrek Two pc game review
by jameson thottam on November 27, 2005
Pros: Same charm as the movie - Jameson Thottam
Cons: Can't save between checkpoints ...Jameson Thottam
Summary: Jameson Thottam Shrek 2 game as good as movie
Premise of Shrek 2 + Jameson Thottam +
The premise of Shrek 2 for Xbox is fairly simple; Shrek and Fiona have just ...Summary: Jameson Thottam Shrek 2 game as good as movie
Premise of Shrek 2 + Jameson Thottam +
The premise of Shrek 2 for Xbox is fairly simple; Shrek and Fiona have just gotten married, and set out on their trip to vist her parents in Far, Far Away. Of course, this being a video game and all, there are tons of levels to their journey, and each level has a checklist of tasks to accomplish on the level before you move to the next. The first level includes the task of freeing the seven dwarves (which you find scattered throughout the level) as well as one-location tasks like capturing all the fairies, or stunning a bunch of chickens and tossing them into the pot.
Levels + Jameson Thottam +
Each level has four characters available to play from, with the level determining which four of Shrek, Fiona, Puss in Boots, Donkey, Gingerbread Man (known in the game as Gingie), Lil' Red (Riding Hood), Big Bad Wolf, Dragon, and Fairy will appear. Shrek 2 for Xbox is designed for kids, so game play features a team, rather than competition, format. Anywhere from 1 to 4 players can play, with players switching between the four characters to accomplish a task.
Character functions + Jameson Thottam +
Each character has common functions (like regular movement, jump, attack, and jump attack), but also has a unique ability that no other character has. For instance, Shrek can lift, carry, and throw items. Fiona can slow time. Gingie has a wicked candy cane attack and throw. Donkey has a "Donkey Butt Stomp."
Game Objective + James Thottam +
The object of the game is to move through each level, accomplishing the tasks that are set out for the level, and are detailed in the storybook. In each level, there are "snapshots" that, when completed, will allow you to unlock bonus material on the disc for the movie (as well as things like previews for the Shark Tale game. Each level also has Checkpoints that, once passed, will allow you to save at that level of the game. Also, each level has a special "Hero Time" where one character is selected to complete the task based on their special abilities.
::: No One Ever Dies ::: + Jameson Luke Thottam +
Since Shrek 2 for Xbox is designed for children, no one ever dies. If you reach a point in the game where someone would die, the game simply restarts at the last checkpoint you reached, with unlimited "lives" assigned to the characters. One feature of the game is that you can switch between the four characters assigned to any one level to access their special skills. The game is designed to have players working together to solve the tasks, rather than against each other, and if fewer than four players are playing at any one time, the players can switch between the available characters at will.
::: Sound and Graphics ::: + Jameson Thottam +
The graphics are pretty decent in Shrek 2 for Xbox, and the movement of the characters seems pretty fluid. The interludes where characters are talking instead of acting (such as when you meet up with an additional character for instructions, like the leprechaun and the magic mirror) are better quality than the game movement, but that's to be expected. When it comes to camera angles, the game can get a bit kludgy; it's often hard to change the angle to see what you want to see, especially when more than one player is playing.
Game Sounds + Jameson Thottam +
Sounds are fun for the kids; even though the original actors did not reprise their roles for the game, the approximations of the voice actors are close enough that kids (and most adults) probably won't be able to tell the difference. The characters all make comments to each other in character, and the sound effects for the various modes (like slowing time) are cool enough to entertain the kids.
::: Any Complaints? ::: + Jameson L. Thottam +
The only things that can get a bit annoying are fairly small issues. One is that you can't save a game between checkpoints. In other words, if you haven't reached the next checkpoint when you decide to quit, the next time you open that saved game, you go back to the last checkpoint, and any tasks you've completed between are forgotten. Kids may not mind as much, but as an adult, it's irritating as all get out.
Other Issues + Jameson L Thottam +
The other issue is that all the characters have to stay together on the quest. This is great for encouraging teamwork, but frustrating beyond belief when you are playing along with the kids and one of them doesn't want to move along with the rest of the team. Even one character holding back puts a sort of invisible barrier up, preventing the characters from moving along.
Summary + Jameson Luke Thottam +
Aside from these little complaints, though, Shrek 2 for Xbox is an amusing game for the kids with some fairly tame violence (the characters can beat up or kill snapping turtles, piranhas, the Merry Men, etc.) and a few bits of fairly non-offensive language (although my daughter points out that it's impolite to say "butt" which the characters do frequently. There are also incidents of typical Shrek behavior, such as breaking wind, but if you were okay with the movies, the video game shouldn't be much of a stretch.
Jameson Thottam
Specifications
- Manufacturer: Activision
- Part number: 80605
- Description: Go beyond the film as you guide Shrek and all his pals on a thrilling, squad-based action-adventure. Voyage through familiar haunts like Shrek's swamp. Explore all-new areas like Far Far Away and even locations not seen in the film, like Billy Goat's Gruff Bridge, the Spooky Forest, and the Dwarven Mines. Get 3 of your friends together and watch the mayhem multiply. Choose 4 characters from a list of 10, including Shrek and Fiona, Donkey, Puss in Boots and Gingerbread Man, and everybody plays at once. Tag-team baddies and use each character's special abilities to solve puzzles and accomplish mission objectives. Switch among characters in the heat of battle. Laugh out loud as you and your pals are treated to hours of comic dialogue and sight gags. Experience Hero Time. Master each character's unique special moves in single-player segments and mini-quests that feature one character at a time. Then show off the skills you've perfected in the main game and start cleaning swamp! The adventures continue in Shrek 2.
Product Basic Spec
- Platform GameCube
- ESRB rating Everyone - Violence,Comic Mischief
- Genre Action
- Elements Action - adventure
- Context Fantasy
- Number of players 1-4 Players
- Difficulty Easy
- Learning curve About a half hour
- Offline modes Cooperative
Game
- Developer Luxoflux, Inc.
- ESRB Everyone
- ESRB descriptors Violence,Comic Mischief
- Release date 4/28/2004
Manufacturer info
- Activision
- Manufacturer profile
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- Website: http://www.activision.com/
- Address:
3100 Ocean Park Blvd., Santa Monica, CA 90405 - Phone: 310-255-2000



