The Lord of the Rings, The Third Age (GameCube)
Manufacturer: Electronic Arts Inc. Part number: 14850
- CNET Editor rating: 3.5 stars Very good
- Overall score: 7.7 (3.5 stars)
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- Description:
- Experience the first console role-playing game (RPG) set in The Lord of the Rings universe in The Lord of the Rings, The Third Age from EA Games. Travel in the wake of the Fellowship in a unique structure that allows players to explore their own path while periodically intersecting the major events of New Line Cinema's film trilogy. Traverse ... Read more
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Gamespot editors' review
The Lord of the Rings, The Third Age (GameCube) price range: $28.20
- Reviewed by: Bethany Massimilla
- Reviewed on: 11/08/2004
- Released on: 11/02/2004
The Lord of the Rings movie trilogy has proved to be fertile source material for video game adaptations, spawning hack-and-slash action adventures as well as a soon-to-be-released real-time strategy title. The Third Age, however, is a turn-based, console-style role-playing game that takes a slightly different path from its film-faithful cousins. Instead of featuring the original cast of characters and following their journey as it was laid out in the films and novels, The Third Age introduces a new cross-cultural group of travelers as they put their own stamp on the history of Middle-earth. While there are some rough edges, the result is a mostly nice little role-playing jaunt into the world of Tolkien.

Where are the hobbits, you ask? Forget hobbits! This story is about Berethor, got it?
As the game opens, you're introduced to Berethor, warrior of the land of Gondor. He's riding in search of the Gondorian heir, Boromir, who has recently joined with the rest of the Fellowship of the Ring. The story of The Third Age revolves around Berethor, his past, and his fate in the world as he trails the Fellowship and gathers his own companions. These compatriots fall well within the archetypical spread of a Middle-earth adventure party: there's a wise and mysterious elf, a dwarf of proud character who is suspicious of the aforementioned elf, and a scruffy Dunedain ranger with his trusty bow, among others. Events unfold through scripted in-game story sequences as well as through a number of special events called scenes that you'll discover as you progress through the game. Scenes consist of cuts of live-action footage from The Lord of the Rings films, narrated by Ian McKellan, who reprises his role as the wizard Gandalf. Gandalf will explain to you what's going on in the world, what the various factions are planning at the time, where your party is going, and what your goals are. He will even tell you facts about your companions and their states of mind, and about Berethor and his past.
In fact, there's so much exposition being done by Gandalf that it seems to come at the expense of your characters, as they rarely interact with each other. For example, you are told that the dwarf Hadhod is bitter and coldhearted because he lost his son to the caverns of Moria when the evil came. But Hadhod himself never mentions this, never alludes to any kind of loss, doesn't seem particularly bitter (for an already gruff-sounding fellow), and has very little to say during the game other than the odd phrase when danger approaches. This is true of much of the game--you are explicitly told what has happened and what will happen instead of actually seeing it happen, and it serves to somewhat distance the player from the whole experience. More interaction between the characters would have been welcome, as there are virtually no town visits to speak of, and much of the time you're simply moving from battle to battle.

Great-looking armor sets are a beautiful thing.
Adventure mode is the roaming portion of the game, during which time you'll be exploring the various landscapes, caverns, fortresses, and villages in search of enemies or your next objective. Upon entering a new area, you'll usually be assigned one or more quests for that particular region. Frequently quests are mandatory, but not always; completing 100 percent of the quests in a given zone is usually simply a matter of opening every chest you see, as well as making sure you explore whatever paths are open to you. You won't be gathering currency in The Third Age, and there are no shops; every piece of armor and every weapon you acquire will either be won through battle or discovered along your way. Since each piece of armor and each weapon is distinct with its own unique appearance and stats, and since your equipped items change the appearance of your various characters, finding new equipment is always exciting. It's great to watch someone like Berethor go from a long-haired ragamuffin in ratty old armor to a shining suit of steel with the White Tree of Gondor embossed on the front, along with a matching helm. Between monsters that drop loot and the many treasure chests hidden about, there's always a steady influx of new gear. And that's a good thing, because battles in The Third Age will generally level you up quite quickly.
Getting into battle involves an interesting mix of set encounters, random encounters, and visible enemies you can run up to and engage. There are two different onscreen indications that will let you know if a battle is imminent. The first is a glowing red eye (yes, this would be the baleful eye of Sauron). When crossing certain areas, or revisiting places you've been before, the eye will start to form in a corner of your screen. If you don't leave that particular village, cave, or field, the eye will gradually get brighter until finally it triggers a battle. The other indicator is a glowing blue orb, or a palantir. The palantir will appear in areas where enemies are lurking in a set location. As you approach that location, the palantir will get brighter and more distinct; you can use it as a warning that you need to rest if your characters aren't ready for a fight. Visible monsters are scattered around, like the ambushing goblins in the bowels of Moria or the battle trolls fighting the guard in the streets of Minas Tirith, so you can just run into them and start a fight. Monsters also like to lurk near chests, though quietly, so oftentimes when you move to grab a new bit of treasure, you can count on some opposition. This sounds varied, though what it basically boils down to is that you're going to be fighting something just about all the time. And anyone who has played a turn-based RPG in recent or distant history should pick up the fighting very easily
Specifications
- Manufacturer: Electronic Arts Inc.
- Part number: 14850
- Description: Experience the first console role-playing game (RPG) set in The Lord of the Rings universe in The Lord of the Rings, The Third Age from EA Games. Travel in the wake of the Fellowship in a unique structure that allows players to explore their own path while periodically intersecting the major events of New Line Cinema's film trilogy. Traverse through both familiar and seldom-glimpsed locations as you fight to save or destroy Middle-earth in an epic adventure. Encounter the demonic Balrog in the Mines of Moria, defend the fallen city of Osgiliath, or try to destroy Helm's Deep. These choices and many more will confront you as you align yourself with the people of Middle-earth or undertake missions on behalf of Sauron. Play as all-new characters from Middle-earth, interacting with the heroes, villains, and supporting cast who populate the world. Your heroes or villains are completely upgradeable, allowing you to enhance their weapons, fighting style, and attributes. Then you will embark on a free-roaming adventure where you can complete the primary objectives or seek out the various side quests and uncover hidden characters, secret weapons, and powerful items. Dispatch the forces of light or shadow with an innovative turn-based battle system. Ride horses or wargs and charge through your foes. Use your leadership skills to maximize your party and unleash devastating attacks as you fight alongside or against key characters from the films such as Aragorn, Gandalf, and the Balrog. Explore a beautiful and realistic world that features assets from all of the films, voice acting from the original actors, and motion capture from the films' stunt doubles.
Product Basic Spec
- Platform GameCube
- ESRB rating Teen - Violence
- Genre Role-Playing
- Elements Role playing game (RPG) - console-style RPG
- Context Fantasy
- Number of players 1-2 Players
- Difficulty Variable
- Learning curve About a half hour
- Offline modes Cooperative
Game
- Developer EA Games
- ESRB Teen
- ESRB descriptors Violence
- License Movie
Manufacturer info
- Electronic Arts Inc.
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- Website: http://www.ea.com/
- Address:
1450 Fashion Island Blvd.
San Mateo, CA 94404 - Phone: 650/571-7171



