Set in a fictional future based upon the headlines of today, FFOW brings players into the world's next Great War. As society succumbs to a worldwide energy crisis, a new global depression takes hold. Amidst this desperate backdrop, two superpower alliances emerge. Join the battle on the frontlines of tomorrow as the Western Coalition (US/EU) or the Red ... Read more
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Pros: Great gameplay, smart AI, Great sound and realistic weaponry. Everything from Tanks to Gunships.
Cons: I took about 3 years for enough patches came out to make this game playable.
Summary: From the start, where you play a combat reporter/war fighter, you are immersed deep in the s**t. The worlds energy supply is almost gone, and Russia has decided ...
Summary: From the start, where you play a combat reporter/war fighter, you are immersed deep in the s**t. The worlds energy supply is almost gone, and Russia has decided to take control of it all. Events are tied together nicely so you get a real sense of WHY you are fighting where you are, and what's at stake. The graphics are top notch, and adjustable. The sound is perfect. The weapons are totally real sounding, with echoes from a sniper rifle, to the thump of the greande launcher. you can pick up weapons on the go, hop into and out of vehicles at will.
All in all, I'm glad I waited for THQ to get the bugs out. It's well worth it. It's not too short, and you can go back and replay scenarios whenever you like. If you think you have a diferent strategy you want to try, go back one, or two, or six missions and try a different tack. Each mission has several objectives that you can tackle in any order you like. The only thing that is a MINOR flaw is that when you finish one objective in a mini campaign, you can't keep the weaponry you fought so hard to get. But that becomes almost forgetfull as the action quickly absorbes you and the next thing you know it's dinner time!
Summary: The missions are great. The weapons of the next generation are cool. I like next generation weapons with out the Aliens. Some of the story lines in the game might ...
Summary: The missions are great. The weapons of the next generation are cool. I like next generation weapons with out the Aliens. Some of the story lines in the game might turn out to be true one day. The Helicopter was a little hard to fly. I like the tank the best. And you got to try thr drones.
Description:Set in a fictional future based upon the headlines of today, FFOW brings players into the world's next Great War. As society succumbs to a worldwide energy crisis, a new global depression takes hold. Amidst this desperate backdrop, two superpower alliances emerge. Join the battle on the frontlines of tomorrow as the Western Coalition (US/EU) or the Red Star Alliance (Russia/China). As depicted in FFOW, the Western Coalition and the Red Star Alliance have combined their military research and budgets, and the result is over 60 next-gen vehicles and weapons inspired by military designs for the near future. These include remote controlled drones, gun cams, and next-generation counter-measure systems, all of which are player-controllable. Use high-tech combat systems to collect and relay recon, targeting, and threat information between team-mates. Target acquisition and sharing between vehicle occupants is just one example of FFOW's focus on an advanced team play experience. The customization system allows players to develop their soldier to fit their play style by choosing a weapons loadout, as well as a technical specialization (role). As the game progresses, each role will upgrade, providing advanced equipment and abilities. It mixes RPG-like depth with the accessibility of a fast-paced FPS. The main game mechanic featured in FFOW in both single player and multiplayer modes is the ability to join the forces on the front line. This front expands across large portions of a mission and will require a firm strategy to achieve the objectives in order to move this front forward. Not only does this system keep the battle centric and players in the midst of the action, it gives a unique sense of advancement as your Division is rewarded with territory for their victories. Take advantage of a sandbox of destructible elements to create a unique path and strategy through each mission. Instead of failing and re-playing the same sequence of events, players can 'chip-away' with varied approaches, allowing diverse missions with high replay value.
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