RollerCoaster Tycoon 3 (PC)
Manufacturer: Atari, Inc. Part number: 25655
- More product information:
- Editors' review
- User reviews
- Specifications
- Manufacturer info
- Description:
- RollerCoaster Tycoon 3 is completely new and redesigned to take the series to all-new heights. Featuring incredible 3D graphics and the exclusive new Coaster Cam, you can now see your park from any angle and ride what you build. From street level to blimp, feel your park pulse with fun and excitement like never before.
Where to buy
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| ![]() | In stock Try Free Amazon Prime for one Month | Enter zip code to get total price: Price +Tax +Shipping =Total price | as of 12/08/2009 |
Gamespot editors' review
RollerCoaster Tycoon 3 (PC) price range: $7.73
- Reviewed by: Jason Ocampo
- Reviewed on: 11/01/2004
- Released on: 10/26/2004
Making a sequel to a hit game is tricky business. If you simply rehash the original, fans will complain that it's more of the same. But if you change too much, you risk losing what made the original special. The RollerCoaster Tycoon series stands as good evidence of these potential pitfalls. The first game quietly debuted in 1999, only to become a huge success that spawned countless imitators. But the series stumbled with RollerCoaster Tycoon 2, which was deemed by fans to be too much like the first game. That brings us to RollerCoaster Tycoon 3, the newest game in the series. In many ways, RollerCoaster Tycoon 3 is the sequel we've been waiting for--the one that updates the gameplay and graphics to modern-day standards. Yet while RollerCoaster Tycoon 3 delivers on those promises, its potential is undermined by some glaring bugs.

RollerCoaster Tycoon 3 will let you build the theme park of your dreams, even those with sharks in them.
Like its predecessors, RollerCoaster Tycoon 3 allows you to build the theme park of your dreams and then watch as your guests (known as peeps) walk around and enjoy the rides. Thanks to its next-generation 3D technology, the parks come to life like never before. Though the appearance has drastically changed, much of the underlying game mechanics remain comfortably familiar for the most part. Once again, your job in the career mode is to take charge of a series of failing or nascent theme parks and make them flourish. Each scenario has a three-tiered set of objectives, ranging from apprentice (the easiest) to tycoon (the hardest). In order to accomplish the apprentice objectives (and unlock a new map), all you usually have to do is hire park staff to clean and maintain the park and build a few extra rides, concession stands, and coasters. Using this method, you can blitz through most of the scenarios in the game. But if you want a tougher challenge, you can tackle the more advanced objectives, which will task you with harder goals, such as repaying the park's loans or building coasters of a certain length and excitement level.
British studio Frontier, which developed the game with oversight from series creator Chris Sawyer, wisely didn't stray too far from many of Sawyer's established conventions. You still design the park and build a wide range of rides and attractions, and you can pick from prebuilt coasters to ones that you design on the fly. The coaster-building tool is derived from the first two games, but it's easier to use, thanks to the 3D engine that allows you to zoom in and move the camera around to better understand the layout of your coaster. And you'll still control veritably every aspect of your park, from the entrance fee, research and development on new attractions, ticket prices, all the way down to the color schemes on your rides and employees' uniforms. Meanwhile, Frontier also threw in its own, welcome innovations, such as a fireworks editor that lets you create your own custom fireworks show to go along with a mix of your favorite tunes, which you can import easily into the game. Then there's a new focus on the peeps. Each of your peeps now has a unique appearance, and they are now separated into demographic and social groups. Young peeps steer toward gentle rides, while teen peeps like extreme thrills, whereas older peeps will move toward the more sedate entertainment.

Fully dynamic lighting and a day/night cycle allow for beautiful moments like these.
But at the heart of the RollerCoaster Tycoon games is the sheer sense of fun that you feel when watching your peeps enjoy your park. There's nothing like seeing a peep come off a thrilling coaster and pump his hands in the air while the peep behind him looks nauseous and has to sit down. Then there's the satisfaction of building a hot new ride and seeing the peeps queue up in a huge line, waiting to give it a try. RollerCoaster Tycoon 3 manages to capture some of this, but Frontier also loses something in the translation from the original games. Gone is the giddy, infectious carnival music that seemed universally present in the first two games. In its place is a rather mellow, almost New Age theme music, and while you can customize the music on all of your rides by importing your favorite tunes, you have to zoom in close to a ride to hear the music. What's more serious, though, are RollerCoaster Tycoon 3's gameplay issues.
User reviews
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Worst Game Ever
by dafanz on December 20, 2005
Pros: Improved Graphics ( cough... cough..not)
Cons: Frustratingly Complicated,
Summary: This game totally missed the mark. I was expecting an improved version of the 1st 2, but instead i found an unnecessarily complicated, boring game. I hate Roller Coaster Tycoon ...
Summary: This game totally missed the mark. I was expecting an improved version of the 1st 2, but instead i found an unnecessarily complicated, boring game. I hate Roller Coaster Tycoon 3. It made me so sick i vomited. What a waste of money. Enjoy.
1 out of 1 users found this user opinion helpful.
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Complicated and Confusing (even for a coaster maniac)
by treplatypus on July 4, 2008
Pros: Graphics, Ride Your Rides, Fireworks, Different Guests, Sandbox Mode, VIPs, More Rides
Cons: COMPLICATED, NO UNDERGROUND TUNNELS, CONFUSING HEIGHT MARKERS, BAD LAND ELEVATION FEATURE
Summary: I HATE THIS GAME. It is extremely complicated and confusing. For example, instead of the height of your roller coaster increasing by increments of 5ft, they increase by something like ...
Summary: I HATE THIS GAME. It is extremely complicated and confusing. For example, instead of the height of your roller coaster increasing by increments of 5ft, they increase by something like 3.484. RCT2 lets you build great coasters with a SIMPLE interface, so BUY ROLLER COASTER TYCOON 2. You can't go underground either. Last, elevating land is impossible. You can make mountains, but making a raised platform is impossible.
If you want a roller coaster game, by Roller Coaster Tycoon 2.
Specifications
- Manufacturer: Atari, Inc.
- Part number: 25655
- Description: RollerCoaster Tycoon 3 is completely new and redesigned to take the series to all-new heights. Featuring incredible 3D graphics and the exclusive new Coaster Cam, you can now see your park from any angle and ride what you build. From street level to blimp, feel your park pulse with fun and excitement like never before.
Product Basic Spec
- Platform PC
- ESRB rating Everyone - Mild violence, Comic mischief
- Genre Strategy
- Elements Strategy - city management
- Number of players 1 Player
- Difficulty Medium
- Learning curve About a half hour
- DirectX version v9.0
- Operating system Windows 98/2000/ME/XP
- Customization Editing Tools,Custom Soundtracks
Minimum
- CDROM 4x
- RAM 128 MB
Game
- Developer Frontier Developments
- ESRB Everyone
- ESRB descriptors Mild violence, Comic mischief
- Max number of players 1
Manufacturer info
- Atari, Inc.
- Manufacturer profile
- Browse Atari, Inc. products on Shopper.com
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- Website: http://www.atari.com
- Address:
417 Fifth Ave., NY, NY 10016








