TOCA Race Driver 3 (PC)
Manufacturer: Codemasters Part number: 40114
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- Editors' review
- User reviews
- Specifications
- Manufacturer info
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Gamespot editors' review
TOCA Race Driver 3 (PC) price range: $11.79
- Reviewed by: Alex Navarro
- Reviewed on: 02/24/2006
- Updated on:02/28/2006
- Released on: 02/24/2006
Codemasters' TOCA Race Driver series has always been about two things: solid, simulation-based driving, and an insane amount of racing variety. Unlike most other racers out there, TOCA skips the usual methodology of sticking to one main type of racing and overloading the package with a ton of licensed cars. Certainly TOCA does have quite a few licensed vehicles, but they're spread across such a wide assortment of racing disciplines that at times it seems like no two races are ever alike. TOCA Race Driver 3 is the latest game in the series, and it's every bit as good as its predecessors, if not markedly better. The variety of race types has grown significantly, the driving remains a great deal of fun, and the game still presents itself extremely well.
TOCA 3 boasts more than 35 different types of racing, including open wheel, Indy cars, stock cars, GT, historic, off-road, rally, supertrucks, sprint cars, touring cars, monster trucks, and go-karts, among others. While this everything-to-everyone approach might seem like it would lead to a profoundly scattershot experience, it doesn't, because TOCA 3 knows exactly how to handle its business. No one discipline feels neglected in any way, whether it's handling, artificial intelligence, or visuals. But we'll get to all that stuff in a bit. You'll find quite a bit of car variety, with around 70 licensed vehicles in the game. Some races require one specific car type, meaning you won't get your choice in vehicles, but others offer multiple available cars. You can't go crazy and race a Formula Palmer Audi against a monster truck or anything like that, but really, you shouldn't be able to. TOCA 3 is first and foremost a simulation racer, so it maintains some strict guidelines for conduct.
From the moment you boot up the game, you're thrown directly into the action. Once you've created your profile, you actually launch directly into the middle of a race, where you'll start out behind and need to catch up. On the radio, a Scottish gentleman feeds you directions on how best to control your vehicle. Once you've finished the race, you're treated to a cutscene where your Scottish mechanic introduces himself and tells you how things work around there. Mainly, he talks about how true racers exude patience and control at all times. That's good advice, given the way TOCA 3 plays. Sticking to your racing lines and careful driving are rewarded practices, while frequent bumping and cutting corners are often penalized, both with specifically flagged race penalties, and also with what happens to your car when you drive on the infield too much or bump around like a crazy person.
TOCA 3 has some really excellent damage effects, specifically in regards to what damage does to your car, like when you go crashing into a wall at high speeds. For example, your transmission might get jacked up, causing you to shift gears at a slower, more erratic rate; your wheel alignment might go all higgledy-piggledy, forcing you to veer off to one direction or another if you don't hold the steering wheel tight; and your engine might just cut out altogether. Even simply driving onto the infield shows noticeable problems, as your tires start to cool down and collect all kinds of gunk. The visual representations of this damage vary in quality. Open-wheel racers tend to show the physical damage to the car better than most other cars, but if you wreck hard enough, you'll see some nice-looking damage to just about any vehicle.

The world tour mode lets you try just about every racing discipline the game offers--and it comes complete with a cheeky Scottish racing manager, to boot.
The actual handling of the cars varies wildly between classes, though one thing remains constant: The faster the car, the more careful you'll need to be. There are 80 different worldwide tracks featured in TOCA 3, and the one thing they all have in common (save for the pure oval racing courses) is that they tend to feature a lot of tight turns that require precise driving to navigate. Even the dirt tracks and similarly offbeat courses need a bit of precision, lest you start sliding all over the place and bust up your car. Watching for turns is key; though, you'll likely experience a fair bit of trial and error with each track as you start to get used to its various curves. The aggressive opponent AI will often take advantage of your mistakes. On normal difficulty, it's not so hard to get back to a decent finishing position if you slide out or wreck, but on hard, it's damn near an impossibility. Fortunately, you can restart any race at any time, and while restarting races over and over again might be somewhat frustrating after awhile, it's a fair bit better than having to complete a race you know you can't win.
Above all else, racing in TOCA 3 just feels authentic. Sometimes cars might feel a bit floatier than they would seem like they ought to in a realistic scenario, and there are times where your car will magically survive wicked looking crashes with little more than cosmetic damage, but generally the feel of the car jibes with the terrain it's driving on, the speed you're traveling at, and most other mitigating factors. The opponent AI also works extremely realistically. They'll stick to their racing lines as steadfastly as they can, but if a wreck occurs right in front of them, they'll do their best to veer out of the way and get back ontrack. You'll see opponents overtake one another, occasionally wreck themselves, and generally behave as a real racer should. On normal difficulty, they do tend to take turns a bit too conservatively, which makes it much easier for you to roll up and overtake a bunch of racers at once. But on hard difficulty, that behavior pretty much goes away entirely.
User reviews
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This Game has its pros and cons thats for sure.
by rudely on March 22, 2006
Pros: Graphics are nice!
Cons: control of ANY vehicle at low speed is like your driving on ice...donut after uncontrolable donut, when you get turbo boost and use it,, the car JUMPS into the air bout 20 foot an hits the grnd. ***?
Summary: ok heres the worst things wrong with this game. I played the demo on line, had a blast, went a bought the game at wal mart, 30 bucks, when I ...
Summary: ok heres the worst things wrong with this game. I played the demo on line, had a blast, went a bought the game at wal mart, 30 bucks, when I got home and started playing it, realized you have to beat the first race in each series top unlock the next type or series. When you cant control the cars at low speed you cant very well win anything. ended up looking for some cheat codes so could play the different cars n races. The ONLY way to get cheat codes is to BUY them for $6 dollars from Codemasters! I actually did this. THEN I fouind out, as I tried to install the game on my laptop so I could play other places when I am out of town and such, when you install the game, it gives you a "bonus code" this code makes it so that g the games cheat codes are DIFFERENT every time you intall it! AND your old cheat codes dont work unless you buy them AGAIN for $6 from codemasters for the newly installed "bonus codes". I emailed them and they told me pretty much..."tough"..If I had know this I would NEVER have bought this g ame as I am planning on a new hard drive ina few weeks, So if I re install it I have to buy more codes to unlock al types of racing.....not very good in my optinion.
3 out of 3 users found this user opinion helpful.
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Pure fun for racing sim fans!
by ranron on March 14, 2006
Pros: Realistic, Fun
Cons: Higher tiers must be unlocked
Summary: I got the demo when it came out and I loved it, so I decided to buy it for PC (I don't own a console). I tried repeatly to ...
Summary: I got the demo when it came out and I loved it, so I decided to buy it for PC (I don't own a console). I tried repeatly to buy this game and finally I got it in hand and I ran it.
The first problem I encountered wasn't actually game related. It is the fact the game uses StarForce protection and I have to have the disc in just to play. I can't get Alcohol 120% or Daemon tools to emulate it, but that's only one of my two cons.
So I created a profile and it took me into mid-race. As a proficient simulation race driver, I quickly finished the race without any problems.
I did not really want to look into career mode, but wanted to race the faster cars especially the Formula 1 car from [former] Wiliams-BMW F1. I found that I could not play it as I had to unlock it in career/pro mode. That is my second con. I have to unlock free play tracks.
I looked online to see if I was able to unlock it with a code or crack when I got to the Codemaster website. It stated that if I registered the game, I would get two free bonus codes. The bonus codes are essentially cheats, but they are unique to your copy's "bonus key." The also offered the rest of the keys for $5 that is unique to your key. I guess the key is good as it prevents people from uploading codes to a cheats database.
I got my two codes and they were for two useless features: Turbo and Invincibility, who features I find disrupts the realistically of the simulation. After finally shelling out the money for the other 6 codes (8 in total from game, 1 extra from Honda-->more on that later), I unlocked the other championships that were previously locked. These "bonuses" or cheats can be toggled on and off which is good for the invicibility and turbo functions, but the unlocked championships?
I played the game straight for 6 hours and I found that it was extremely good and I loved it.
There is one championship mode left that Codemaster can't give the you code for and you can't unlock it by Pro mode. So what is it? It's the Honda challenge. You have to go to Honda racing website and they have special link that says ToCA Race Driver 3 and once you submit personal information (name, address, and email-->I guess for sending you info if you ask for it and to prevent abuse of system) you are given your unique key too and unlock the Honda races.
Finally I would like to say that I love the game and if is fantastic. If you want to part from the [illicit] street racing theme of recent hits, then you might want to check this game out. You should check the demo first thought to get the hand of things [and if you can actually drive] before you decide to buy. I give it 9/10 (1 off for locking modes and StarForce protection).1 out of 1 users found this user opinion helpful.
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The Best racing game to date
by roman66 on March 15, 2006
Pros: Cars,tracks,Eye candy
Cons: Online still needs a little work
Summary: Right now one of the best racing games on the market!Graphics are incredible the sound of the cars,Even the track detail is the best i have seen in ...
Summary: Right now one of the best racing games on the market!Graphics are incredible the sound of the cars,Even the track detail is the best i have seen in a long time...This game has all the racing you will ever need in one package...
0 out of 1 users found this user opinion helpful.
Specifications
- Manufacturer: Codemasters
- Part number: 40114
Product Basic Spec
- Platform PC
- ESRB rating Everyone 10 and older - Suggestive Themes,Language
- Genre Driving
- Number of players 1-2 Players
- Connectivity Online,System Link
- Difficulty Variable
- Learning curve About a half hour
- DirectX version v9.0b
- Operating system Windows XP
- Offline modes Competitive
- Online modes Competitive
Game
- Developer Codemasters
- ESRB Everyone 10 and older
- ESRB descriptors Suggestive Themes,Language
- Release date 02/24/2006
Manufacturer info
- Codemasters
- Manufacturer profile
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- Phone: (212) 601-2670
- Fax: (212) 601-2649




