World of Warcraft (PC/Mac)
Manufacturer: Vivendi Universal Interactive Part number: 72211
- Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, threats, both ancient and ominous, arise to plague the world once again. World of Warcraft is an online role-playing experience set in the award-winning Warcraft universe. ... Read more
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as of 03/06/2014
Gamespot editors' review
absolute garbadge game and crappy service
by captain5head on March 15, 2006
Pros: good detail to graphic great gameplay
Cons: absolute worst service ive seen so far
Summary: ok when you pay 15 bucks a month to play this game one would think you should be able to clik login and play whenever you want to but not ...
Summary: ok when you pay 15 bucks a month to play this game one would think you should be able to clik login and play whenever you want to but not with this game you must have to wait 45 minutes to a hour to play, and once you get in the game you lagg like crazy so its too frustrating to play when i can play my other mmo and not lagg at all
blizzard did their usual crap with this game i thought they fell off the earthe after diablo 2 lod anf their crappy online service but i guess not lol
0 out of 3 users found this user opinion helpful.
This game is the worst game i ever played. Worse than barney.
by crizzle112 on December 6, 2005
Pros: Just dont get this really stupid game
Cons: Just dont get this really stupid game.
Summary: Its a waste of ur lfe. Its so edicting and it lags to much. Its not worth 60$ +15$ each month. Its a waste of you money. If you want ...
Summary: Its a waste of ur lfe. Its so edicting and it lags to much. Its not worth 60$ +15$ each month. Its a waste of you money. If you want your life to be ruined get this game but i suggest not. It suck
0 out of 4 users found this user opinion helpful.
World of Warcraft is one of the worst MMORPGs I have ever played.
by Jun10r on September 21, 2005
Pros: It's addictive, but only because you're paying for it.
Cons: World of Warcraft is one of the worst MMORPGs I have ever played. Read on "opinion" for further details.
Summary: World of Warcraft is one of the worst MMORPGs I have ever played. After a huge time since it has been release there are still inumerous bugs to be fixed ...
Summary: World of Warcraft is one of the worst MMORPGs I have ever played. After a huge time since it has been release there are still inumerous bugs to be fixed in the game, to name just a few it's possible for example to shoot (or be shot) with several spells through mountains and other obstacles, sometimes monsters will follow you to certain places in which they'll get stuck and evade-bug all of your attacks, several places where your character gets stuck, etc. Although the game has several realms from where to choose, those that actually have a decent population in order to do endgame events suffer from serious performance issues with insane lag spikes, login servers going down (therefore making you enable to login for several hours) and ridiculously big queues (500+ people / sometimes 40-50 minutes of waiting). Blizzard, instead of trying to solve a seriously screwed up MMORPG just keeps developing more, and more content, which adds to the servers' instability putting extra pressure on their backbone in an attempt to keep players addicted which actually spend most of their time complaining about being wasting their money on a game which is riddled with flaws. Sometimes certain issues get so unbearable that you feel the need to contact a GM, therefore you write them a ticket with your complaint. Blizzard's game support consists on bombing the ticket senders with automated responses fit to the determined category you're complaining about, the first few times you get the ilusion that they actually care about you're complaining about but after getting the same answers over and over again you just realize they don't give a damn. Every once in a while, if you write enough of these tickets you'll get a GM whispering you personally, they're always very polite but the conversation will prove to be just as pointless as the ticket exchange, nothing will get solved, you'll just get the illusion that it may happen in the near future. As for the game itself it's ridiculously easy and gets boring very quickly. Even though the world map is huge you'll find out that most of these areas are useless as you'll be leveling your characters always on the same few areas, you get almost no penalty from dying so you won't really care if that happens, you just have to walk a short distance to your body and ressurect. Once you get to level 60 you can't do anything by your own, you have to be lucky enough to find a spot on a guild which is competent enough not to wipe everytime you try a boss on Molten Core (the major endgame instance). You'll find yourself in a group of 40 people where individual skill doesn't count at all, you'll get a minor role on a dungeon which is boring and repetitive, with bosses scattered here and there and a total absence of creativity and storyline (in fact most of the bosses are only bigger replicas of enemies you'll fight earlier in the game). All in all World of Warcraft is just not worth it, you're better off saving your money and investing it on some other game. I'll leave you with the latest of Blizzard's screw ups posted by a player at a gaming forum:
"Heres the skinny: Blizzard adds in a new instance, Zul'Gurub. Inside is the god of blood, Hakkar. Well, when you fight him he has a debuff called Corrputed Blood. It does like 250-350 damage to palyers and affects nearby players. The amazing thing is SOME PLAYERS have brought this disease (and it is a disease) back to the towns, outside of the instance. It starts spreading amongst the genral population including npcs, who can out generate the damage. Some servers have gotten so bad that you can't go into the major cities without getting the plague (and anyone less than like level 50 nearly immediately die).
GM's even tried quarantining players in certain areas, but the players kept escaping the quarentine and infect other players."
0 out of 5 users found this user opinion helpful.
The Death of SOE (god willing)
by Omahacraig1984 on April 27, 2005
Pros: Easy to learn controls, familiar realms and scenarios, lots of players online.
Cons: Warcraft III style cartoon graphics are good but not as advanced as some might believe.
Summary: This MMORPG is by far the most complete, fun, bug free MMO I've ever played. With over 850,000 people subscribing to WoW now you are always guaranteed to ...
Summary: This MMORPG is by far the most complete, fun, bug free MMO I've ever played. With over 850,000 people subscribing to WoW now you are always guaranteed to find at least 1 person on at any given hour within your level on any server to quest with. Warcraft fans will also appreciate all the familiar content in the game and the familiar storyline as it is based just 4 years after the goings-on off Warcraft III. I'm still a newbie to the game by all means but I'm already having more fun than I ever had with Everquest or Everquest 2.
When I first played this game what impressed me the most was the vast amount of people willing to help you in game. In my first week of playing I can't tell you how many times I would be running around and pass someone and get buffed out of nowhere or someone would just walk up to me and give me a piece of armor, a weapon, an item, or money. Its simply amazing how many nice and decent people play this game. Where are those people in Everquest or Everquest 2? IDK... probably sleeping whenever I was online.
Another aspect of WoW the dwarfs EQ and EQ2 is the stability of the servers. If you play or have ever played Everquest 2 you would know that the servers are taken down nightly to "fix" glitches or to add different things into the game (new NPCs, quests, whatever). What you may not know is that most of those nightly takedowns are for nothing at all. Sony has stated publicly that they sometimes bring down the EQ2 servers just to stay consistent with the nightly downtime. Does that sound like a company that cares about its customers? Taking down servers and cutting into your game time that you pay for just to stay consistent with nightly downtime? I thought not.
Another great thing that some people probably don't know about it is why WoW seems to be so much more bug free than EQ and EQ2. Well I'll tell you. Blizzard beta tested WoW for a year before they released in publicly (partly why the graphics may seem slightly out-of-date compared to then vastly more demanding game EQ2) in late November of '04. Sony on the other hand beta tested Everquest 2 for 1 (ONE) month before releasing it in early November '04. Why the rush? Simply to beat Blizzard to the market in an attempt to steal away the key demographic players waiting for both games. So how did that work out anyways? Sony is currently losing more and more customers to Blizzard by the day. Everquest 2 just came out and its now only $30 at Ebgames. Why is it $30? Because Blizzard took so many of SOEs customers that Sony is scrambling to regain its fan base by lowering the price of the game, giving away rare items, and shoving expansion packs down peoples throats. Sounds kinda desparate, eh?
So... WoW players are playing a game that underwent 1 full year of beta testing to ensure that the game is just right... and Everquest 2 players are essentially playing still playing a beta. Problem is ... SOE subscribers will never be able to play anythign else except a general beta because SONY... instead of putting there development team to work on the problems that exist in game already... uses the money made by the subscriptions and puts the EQ teams to work on making expansions and new quest packs. YES... Everquest 2 has been out of only a few months and already has 1 quest pack out and an expansion on the way.
This is Sony's idea about how their games should be run: "The game riddled with flaws but its perfect the way it is... lets release more flawed material for it and make our customers pay for them. If they don't pay for the expansions... they'll just have to be stuck playing in the same areas with the same NPCs and mobs and never be able to grow with the game or their guild mates." THIS is how Sony views their games and their customers.
Don't believe me when I say that Sony is a heartless company that doesn't give one rats behind about its customers? Talk to anyone that use to play Everquest or Everquest 2 and now plays World of Warcraft. You'll get the same response as you got here.
Blizzard ... god bless you for delivering us from the evil that is SOE.
0 out of 5 users found this user opinion helpful.
- Manufacturer: Vivendi Universal Interactive
- Part number: 72211
- Description: Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, threats, both ancient and ominous, arise to plague the world once again. World of Warcraft is an online role-playing experience set in the award-winning Warcraft universe. Players assume the roles of Warcraft heroes as they explore, adventure, and quest across a vast world. Being "Massively Multiplayer," World of Warcraft allows thousands of players to interact within the same world. Whether adventuring together or fighting against each other in epic battles, players will form friendships, forge alliances, and compete with enemies for power and glory. A dedicated live team will create a constant stream of adventures to undertake, lands to explore, and monsters to vanquish. This content ensures that the game will never be the same from month to month, and will continue to offer challenges and adventures for years to come.
Product Basic Spec
- Platform Macintosh,
- ESRB rating Teen - Suggestive Themes,Violence,Blood,Use of Alcohol
- Genre Role-Playing
- Elements Online games - RPG (MMORPG)
- Context Fantasy
- Connectivity Online
- Difficulty Medium
- Learning curve About a half hour
- DirectX version v9.0
- Operating system Windows 98/2000/ME/XP
- Online modes Cooperative,Competitive,Team Oriented
- RAM 512 MB
- Developer Blizzard Entertainment
- ESRB Teen
- ESRB descriptors Suggestive Themes,Violence,Blood,Use of Alcohol
- Manufacturer profile
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- Manufacturer:Vivendi Universal Interactive