When America's latest and greatest gambling paradise Fortune City is hit by a zombie outbreak, Chuck must do whatever it takes to survive. Pitted against tens of thousands of zombies, some serious psychos and the constant countdown of the clock, he's got 72 hours to save himself and his daughter.
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Pros: -Big, open world -Many zombies to kill in various ways -Weapon creations -Getting money for single player mode through online play
Cons: -Save system is complete garbage -Character, and vehicle controls are complete garbage -Bosses are extremely tough to beat right off the start -No in-game speech, just text boxes -Frequent loading screens
Summary: When the first Dead rising debuted for the 360 it was a one of a kind for it's time and I think people overlooked the vital flaws and annoyances ...
Summary: When the first Dead rising debuted for the 360 it was a one of a kind for it's time and I think people overlooked the vital flaws and annoyances that came with it. Now in 2010 CAPCOM really should have stepped up the quality and addressed the problems in the first one rather than pushing out a cheap feeling, and looking sequel.
The gameplay it's-self is decent with many objectives and things to do, but the character controls are sluggish and not accurate in some cases, some glitches happened that forced me to start over (even with latest update). Saving the game is very annoying as there are only limited places you can save, and if you save when a mission is almost expired you have to start over. I felt there was not enough time to complete it and have as much fun. I do not understand how this game got such a high review my the CNET editors, it really has some baaad technical problems that CAPCOM had years to fix since the first one. Overall it is a fun concept dulled by the horrendous controls and horrible saving system that forces you to start the story over if you don't complete a mission.
Description:When America's latest and greatest gambling paradise Fortune City is hit by a zombie outbreak, Chuck must do whatever it takes to survive. Pitted against tens of thousands of zombies, some serious psychos and the constant countdown of the clock, he's got 72 hours to save himself and his daughter.
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