Gran Turismo 5 Prologue (PlayStation 3)
Manufacturer: Sony Part number: 81582
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Gamespot editors' review
Gran Turismo 5 Prologue (PlayStation 3) price range: $24.99 - $29.99
- Reviewed by: Luke Anderson
- Reviewed on: 04/16/2008
- Released on: 04/15/2008
If Gran Turismo 5 is going to be the real driving simulator, then Prologue could be described as the warm-up lap. Although the game is an astounding technical achievement that looks and sounds nothing short of amazing, it's ultimately only a brief taste of the smorgasbord to come.
Prologue is available to download via PlayStation Network or on a Blu-ray disc from stores. As with previous iterations of Gran Turismo, the structure of GT5 Prologue is based on competing in a series of races, unlocking new event classes, and earning enough credits to purchase better cars, though you won't be required to complete any license tests before you're allowed to compete. With more than 30 events to unlock, the single-player game isn't overly lengthy, but it features a challenging difficulty curve as you progress from beginner to professional level. There are several different formats for events, from standard races and time trials to varied challenges, such as overtaking the entire grid in a single lap.
You start the game with 35,000 credits, which is enough to buy a basic car, such as the Mini Cooper-S '06, Citroen C4 Coupe '05, Ford Focus ST '06, Honda Integra Type R '04, or our favourite, the Mazda RX-8 Type S '07. A few race victories should give you enough credits to buy something better, but the option is always there to save your money and complete a 10-race series to win an exclusive new ride. Unlike in earlier iterations, Prologue doesn't give you the option to upgrade car parts, although you do gain access to the quick-tune option later in the game.
Prologue is hands-down one of the best-looking games on the PlayStation 3. Environments are packed with a stunning amount of detail and really make the most of a high-definition display. An incredible amount of attention has been paid to the cars, which look absolutely beautiful as they fly around the tracks. Environments are similarly impressive, though the High Speed Ring's expanses of water look flat and motionless, and the mountains of Eiger Nordwand look less convincing than the vistas on other tracks. Occasional motion judder and noticeable aliasing also tarnish the impressive visuals somewhat. That said, these issues are rather minor, and the game holds up well in two-player split-screen, which lets you race head-to-head without any AI drivers.
Unlike arcade racers, Gran Turismo games reward technical proficiency and have no margin for error when it comes to sloppy driving. Thankfully, the controls are accurate without being oversensitive, with support for racing wheels and plenty of adjustable options for the driving model. These include transmission choice, driver-assisted steering, traction control, tire selection, and a driving line, which has been included in a GT game for the first time here. The button layout is logical and can be tweaked to suit your personal taste. Unfortunately, damage modelling is still a notable omission, so hitting a wall at 180mph and bouncing off unscathed pretty much shatters the otherwise convincing illusion of reality.
There are four views available during races: normal (bumper height), bonnet, above-car chase view, and a new in-car driver's-eye view. The last of these makes the visibility of the track somewhat restricted, given that part of the screen is taken up with a detailed view of your car's frame, dashboard, steering wheel (complete with manufacturer logos), rear-view mirrors, and even working gauges. Resting on the wheel are your driver's hands, clad in Sparco racing gloves that move realistically at your whim. It's a nice addition to be able to appreciate your new ride from the inside (you can also look out of the back window when you press the rear-view button), but it's not very practical. Though the inclusion of this feature is in keeping with the authentic replication of the vehicles, you'll likely end up opting for a less-restricted view of the racetrack once the novelty wears off.
Although the vehicle lineup is respectable at 70-plus cars, it's still only one-tenth of the 700-plus cars seen in GT4. Annoyingly, there are no Lamborghinis, Porsches, or race-bred touring cars, and the 1995 Toyota Celica rally car from the GT HD demo has disappeared completely. Much has been made of Ferrari's debut in the game, especially because there are several models, including the 599, 430, and F40, as well as its 2007 Formula 1 racer. Nevertheless, the popular Enzo is nowhere to be found. Other brands synonymous with racing, such as Mercedes Benz, Audi, and Honda, boast only one or two cars in their showrooms. These misgivings aside, the lineup is broad and even has space for such curiosities as the Suzuki Cappuccino.
Each model's characteristics are reflected in its price tag, with the cheapest cars being rather sluggish and unresponsive compared to the exotic supercars on offer. Despite this, high-powered cars won't necessarily have the best handling available. With so much juice on tap at the press of a pedal, you'll need to give just as much attention to braking and steering if you want to beat the rest of the pack.
The game's AI is quite competitive, and working your way through the game's events will be a challenge for all but the most dedicated racing fans. AI competitors race with seemingly effortless skill and very rarely deviate from the optimal driving line, but they're not bulletproof; on occasion they'll slip up, as evidenced by clouds of dust emerging from gravel beds alongside the track. They'll use your slipstream to their advantage, just like you can with theirs, but they will generally drive defensively. Taking advantage of this by nudging your competitors off of the track can be satisfying, but it's hardly in keeping with the game's sense of realism. On occasion, AI drivers will force you off of the track as well, though this feels more like the act of a driver unaware of your existence than of a fiercely competitive rival. True to the series' past form, your opponents in GT5 Prologue exhibit no personality or distinct behaviour, and as a result you'll never get the feeling that you're racing real drivers.
It will take a reasonable amount of time to unlock all of the cars in the game, but the same can't be said for the tracks, given that there are only six and they're all available from the start. Each track does feature an alternate version, but most of them are simply the primary track in reverse. Thankfully, there's some variation to the racing styles, with four race circuits (High Speed Ring, Daytona Speedway, Fuji Speedway, and Suzuka), one rally course (Eiger Nordwand), and a street course in the city of London that takes in such landmarks as Trafalgar Square and Piccadilly Circus.
Prologue's menu system is logical and well-presented, offering all of the various game modes along the bottom of the home screen. These include news, GTTV, online, online rankings, arcade, split-screen, single-player events, your garage, dealerships, replay options, general options, and a decent digital manual for those of you opting for the downloadable version of the game rather than the Blu-ray Disc. The My Page feature dominates the screen's real estate, showing your current car in a range of stunning locations, including Ahrweiler and Nurburg in Germany, as well as several locales in Japan.
The series has earned a strong reputation for its soundtracks, and Prologue's selection of music doesn't disappoint, with rock numbers during races and relaxed chillout, electro, and jazz music when you're navigating the menus. The in-game sound effects are also as realistic as you'd expect from a game that prides itself on being a simulator. Those of you who are using a decent speaker system will be able to rely on the soundtrack for audio clues of screeching tires, asphalt surfaces, rumble strips, or nearby competitors. The sound effects are spot-on, and really help to enforce the game's realism.
You'll need to download an update to access Prologue's online features, which can be a lengthy and occasionally unreliable process. Once you have it up and running, the online mode is quite disappointing. Intermittent lag causes cars to jump around the track, which makes it hard to predict where they'll land. It's still fun to battle it out online against real opponents, but the faceless nature of the matchmaking system means that the experience lacks the social nature of some other online racers out there. However, racing online isn't completely without its merits as the prize money you win carries over to your Career mode. As Prologue focuses more on simulation than on gameplay there's no auto catch-up for those of you bringing up the rear. Your skill behind the wheel won't always make a difference if the driver in front has a significantly more powerful car, either.

Don't expect a plethora of vehicle models, but there should be something that appeals to every performance-car enthusiast.
Although the online mode feels rather tacked on, the GTTV feature has plenty of potential to grow in the future. Only four videos are accessible at launch, one of which is the game's opening cutscene. The three other videos are short documentaries on the Mitsubishi Lancer Evolution X and the 2007 Nissan GT-R, featuring Polyphony's Kazunori Yamauchi, as well as members of the cars' development teams. The videos are a nice addition to the package and should become more numerous as updates are released over time. Worthy of a mention if you're a big fan of the Gran Turismo series is the 20-minute-long Beyond the Apex documentary, which is presented in full HD, though available only with North American Blu-ray versions of Prologue.
Gran Turismo 5 Prologue is a good simulation for PlayStation 3 driving enthusiasts who have a penchant for exotic cars. It doesn't veer from the course set by its predecessors and still features top-notch driving, accurately recreated vehicles and tracks, and a good learning curve that forces you to step up your game as you progress. However, the lack of vehicle damage, the relatively small number of vehicles and tracks on offer, and the shallow online mode conspire to make this a tough sell when pitted against some of the competition.
Gran Turismo 5 Prologue's price tag goes some way toward addressing the fact that this isn't nearly as comprehensive an offering as a full Gran Turismo release, but paying 25 pounds (or US$40) for what is essentially an extended demo of an upcoming game still doesn't represent good value for the money. If you're willing to overlook the dearth of content, the lack of damage modelling, and the problems with online play then by all means get behind the wheel. Otherwise, you're probably better off waiting for Gran Turismo 5 proper.
User reviews
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GT5 P Is Only for Fans, the Rest Are not Welcome!!!
by mehrankimi on April 21, 2008
Pros: Graphics, Sountracks, AI, Online
Cons: None for Prologue
Summary: Introduction:
We all know how GT series has been set up for over 10 years: stunning graphics, sound, tracks, and etc. But, what matters after all is that this is ...Summary: Introduction:
We all know how GT series has been set up for over 10 years: stunning graphics, sound, tracks, and etc. But, what matters after all is that this is not a Ridge-Racer type of game. So, if you expect to handle the turns by just easing off the gas and drifting, you'd better not buy this game.
Purpose:
This game is designed for people, who love cars and care about the beauty and details of them for real life experience. The producer's passion is to bring the cars to our lives as like we are really driving them. When you go to GTTV and see what those people do to make things as nicely as possible, you will realize that something like Forza will be no match for such a huge franchise with this amount of effort put into it.
Graphics and Sound:
Nothing to say. Certainly, show the capability of PS3 to its maximum limits. The cars and environment, literally, are photo-realistic, meaning you are there and you feel it. Same goes with sound. And, by sound, I mean engine sounds and soundtracks. No match has ever come any close to achieve what GT has in this category.
Gameplay:
This is a GRAN TURISMO! That means, you cannot beat the game in 2 hours like you do in NFS or Ridge Racer. As a professional race driver, you need to suffer to get to where you want to be. So, do not complain about the fact that you need money to purchase the cars. This is why GT is called a "real driving simulator". Have patience and enjoy the ride along!
AI:
These critics say why the AI drivers always drive on the racing line? That question simply proves that they are not into racing at all because if you watch a Touring Race Championship or F1 Championship on TV, you will see that all drivers will always drive on the racing line to optimize their cornering, unless there is traffic or accident on the line should they not drive on it. That is the same case in GT5 P. The AI will always drive on the racing line to optimize its cornering, like in reality, unless there is some sort of block ; in that case it will not drive on the racing line. The real racing games must carry the real racing actuality and skills. So, if you think the AI drivers are driving unusually, you do not know racing. You'd better, first, watch some F1 or other races on TV.
Online:
It is true that those people that do not know racing assume that GT5 P is demolition-race type of racing game and run into you and grant you a very painful experience in guardrails, but this is just a prologue version. They may make the races in GT5, where you will do qualification laps, ghost racing, and grid position starting. These improvements can, however, be made to Prologue now.
GTTV:
This is an amazing feature. How come nobody ever notes that? They show you how the cars are tested and put in the game. What kind of racing game has such a feature?
Damage Modeling:
What the heck is the point of damage modeling about which every single person complains? Why would you want to see a beautifully crafted car be smashed and totaled? Are you a car fan or a demolition racer? Do you prefer to see how a GT-R gets smashed and totaled by going to back of a Ferrari F40, or do you rather want to see how the car handles in the real life? I mean, there is a trade-off. A professional racer would want to see how a GT-R drives in the real life than to want it to be totaled and see the debris of crash on the track.
Conclusion:
This game, certainly, is worth the buck! But, if you are looking into arcade type of racing with crazy things happen like Twisted Metal, you are better off playing other racing games...anything, but GT5 P.
GT5 will be always a top seller, as usual, dominating the market!2 out of 2 users found this user opinion helpful.
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Good, but flawed
by eslittle on June 19, 2008
Pros: Graphics, and game is much better than other simulators
Cons: penalties, screen jumps when too many cars on screen
Summary: I'm a huge GT fan. But I think this version may have been released before it was ready to meet the deadline. I hate the "pass them all in ...
Summary: I'm a huge GT fan. But I think this version may have been released before it was ready to meet the deadline. I hate the "pass them all in one lap races", and the penalties interrup far too often to fully enjoy the game. You get penalized even when other cars bump into you. And when there are many cars on the screen at the same time, the processor bogs down and makes the screen jump. I also preferred the "race for the parts" version of the game more than this one. The game is good, but could have been so much better.
1 out of 1 users found this user opinion helpful.
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Find a piggy bank to buy your rides.
by Gamegirl15 on May 15, 2008
Pros: Photo realistic graphics,the online racing is welcome
Cons: The career mode is not a good idea for me
Summary: What's happening here?Why do I have to race ten times to buy a car?I have to say that I'm dissapointed of Gran Turismo 5.I think ...
Summary: What's happening here?Why do I have to race ten times to buy a car?I have to say that I'm dissapointed of Gran Turismo 5.I think that gamers just want to race with the cars,not buy them first.The career mode is a bad move,because if Polyphony Digital doesn't know,most of the gamers that own racing games like to play them with there friends,and I hope that I'm correct.I just want to mean that I don't like the idea of buying the cars.
But the game has good things too!The graphics are extremely realistic and beautiful.The Gran Turismo series never fail to impress with the graphics.The interior dash view is the most realistic sim I've ever seen on a racing game.just awesome!The online racing is a welcome addition,it brings some short thrills.About the controls,the racing feels comfortable.But I have to say that the career mode make this port for true Gran Turismo fans only. -
GranTurismo 5, not a simulation, still no GTR, or RFactor
by MurphysLaww on April 20, 2008
Pros: beautiful graphics, smooth play
Cons: Still Arcadey, physics & Sound amateurish, feels like a demo.
Summary: Picked up a playstation 3, and GT5 and have played it for a few hours and although I have been away from the GT series for a while, I have ...
Summary: Picked up a playstation 3, and GT5 and have played it for a few hours and although I have been away from the GT series for a while, I have to admit being dissapointed.
I found myself asking myself, "This is called prologue, so it's like a demo, right?" No Damage effects, you can shift from 6th to 1st with no effect, etc. They apparently just need to reverse engineer some SimBin Code, because pretty Art will only get you so far.
The sound is pretty pathetic. I doubt they actually sampled anymore than two rpm levels for most of the cars.
All in all, pretty much a dissapointment.0 out of 2 users found this user opinion helpful.
Specifications
- Manufacturer: Sony
- Part number: 81582
Product Basic Spec
- Platform Playstation 3
- ESRB rating Everyone -, Everyone -
- Genre Driving
- Number of players 1 Player
- Connectivity Broadband Only
- Offline modes Competitive
- Online modes Competitive
- Resolution 480p,1080i,1080p,720p,Widescreen
Game
- Developer Polyphony Digital
- ESRB Everyone
- Release date 2008-04-15
Manufacturer info
- Sony
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16765 W. Bernardo Dr., San Diego, CA 92127 - Phone: 1-877-865-SONY
- Email: contact@sel.sony.com
- Fax: 941-768-7790





