GRID (PlayStation 3)
Manufacturer: Codemasters Part number: 40206
- More product information:
- Editors' review
- User reviews
- Specifications
- Manufacturer info
Where to buy
| store | customer rating | inventory | tax & shipping | price |
|---|---|---|---|---|
| eBay | ![]() | In stock | Enter zip code to get total price: Price +Tax +Shipping =Total price | as of 12/08/2009 |
Gamespot editors' review
GRID (PlayStation 3) price range: $39.99
- Reviewed by: Guy Cocker
- Reviewed on: 06/04/2008
- Updated on:08/18/2008
- Released on: 06/03/2008
Codemasters' Race Driver series has long put the emphasis on making the driver, not the cars, the stars of the show. Grid is the spiritual successor to this series, and though it still offers you the chance to travel the world as a racing driver, the emphasis is firmly back on the racing itself. Taking in a wide range of international venues and racing disciplines, Grid's career mode puts you in the shoes of a top racing driver. You'll freelance as a driver for other teams, form your own team, and negotiate sponsorship contracts so you can buy new vehicles. In addition, Grid has a highly accessible 12-player online mode, a new flashback feature to rewind the action after devastating crashes or costly mistakes, and a novel approach to trading vehicles. It may lack basic features such as adjustable weather and split-screen multiplayer, but Grid still has enough fresh ideas to make it a notable entry in the racing genre.

Grid's European scene focuses on real-life race circuits.
Grid splits its racing between three geographical locations, with Europe, the US, and Japan each presenting an assortment of racing styles. Europe features track-based racing, with famous locations such as the Nurburgring, Donington Park, and Le Mans on its roster. Europe also boasts a city track in Milan, but it's the US that is more focused on street racing with courses in Washington, San Francisco, Detroit, and more. Japan is clearly influenced by underground street racing and has short, winding tracks that are perfect for drifting around. Each of these locations demands different vehicles; Europe features touring and GT cars, the US has muscle cars such as Vipers and Mustangs, and in Japan you get to drive tricked-out Nissans and Subarus.
The main aim of the Grid World mode is to increase your reputation as a driver and earn money to buy new vehicles. You'll be paid for winning races, playing at harder difficulty levels, earning sponsor bonuses and being part of a winning team. As with many racing games, you need a selection of vehicle types to enter different racing events, and you can buy cars either brand-new or secondhand on eBay Motors. It's a rare example of in-game advertising done right: Some pre-owned motors run the risk of being too banged up, whereas others have proved themselves capable of winning races previously. One thing that Grid doesn't focus on is upgrading vehicle components; instead of buying new engines, you just sell your old banger and buy something better.
The simple upgrade system and accessible racing style mean that Grid is more of an arcade-style racing game than a sim. That said, the game is still challenging, and the believable AI opponents will happily smash you into walls. In a nod to realism, head-on collisions will often take you out of a race completely, though one of Grid's new features offers you a way back in. The flashback system, which can be selected from the pause menu, lets you rewind time and resume gameplay at a point before the mistake was made. Your chosen difficulty level determines the number of flashbacks at your disposal, and there's a cash incentive at the end of each race for not using the feature. Racing purists may baulk at the concept, but it's completely up to you whether you choose to use flashbacks in the game. In situations when you'd previously have to restart the entire race, you now have a second chance to try a corner, and the decision adds an interesting gambling element to the game--should you use your last flashback now, or save it for the final lap? Grid also provides concessions for hardcore players who want to make the game harder, with a pro mode that restricts you from restarting a race at all. Enabling the pro mode changes your entire approach for each race, given that every lap becomes a do-or-die test of nerves.
Grid's controls feel light, responsive, and even quite forgiving, but the damage model and challenging AI can make for a difficult first few races. Minor bumps and crashes will do little to impact the performance of your vehicle; bumpers will fall off and windscreens will shatter, but the innards of your car will perform as normal. However, major incidents will have a more drastic effect on your ability to race. Your vehicle might pull to one side or lose speed and acceleration, or even worse, it could fail completely.

Not all of that damage is superficial.
Once you're aware of these dangers, Grid becomes an enjoyably edge-of-your-seat racing experience. With the traction, braking, and stability assistance enabled, the game lets you perform some extraordinary braking manoeuvres, but you still need to be careful. While there's no option to have a racing line drawn on the track, a red light next to the map advises you of when to brake for corners. But Grid's greatest achievement is the driver AI, which does a fantastic job of replicating the behaviour of competitive and somewhat accident prone race drivers. Grid's drivers move in a choreographed formation at the beginning of each race, but they begin to take risks and make mistakes as they try to get to the front of the pack. You'll frequently find yourself misjudging a corner and spinning out, only to see a pack of rivals pile up the next corner down. There are also distinct racing styles between teams and drivers; race leaders will guard their position closely, whereas those at the back will cautiously slow down and go around you if you spin out in front of them. Whichever difficulty level you choose to play at, they're a clever and challenging bunch to race against.
User reviews
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Best of all
by eliudjr on March 27, 2009
Pros: Most realistic and drivable
Cons: Next release must improve graphics
Summary:
When I said about the graphics I meant image resolution. The tracks and cars are great, but the image is not as realistic as Grand ...
Updated on Mar 27, 2009Summary:
When I said about the graphics I meant image resolution. The tracks and cars are great, but the image is not as realistic as Grand turism, for example.
Updated on Mar 27, 2009 -
Terrible Terrible Terrible
by bestsasco on February 12, 2009
Pros: Graphics are fairly good.
Cons: Takes to long to load races. No race map during race. Cars are too fragile. Always start at the back of the grid and computer drivers are too slow. Computer drivers consistently crash into you, or they will just stop and sit there if blocking them.
Summary: Do not waste your money on this game. Buy grand turismo or one of a hundred other better racing games.
Summary: Do not waste your money on this game. Buy grand turismo or one of a hundred other better racing games.
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Enjoying every second of playing this game.
by macda11 on October 1, 2008
Pros: Amazing graphics, fantastic gameplay (especially when using the interior camera), smart opponents and partners. The cars look great, the menus look really good and the fact that you can costomize your own team is fun.
Cons: The game doesn't have a storyline like NFS games usually have.
Summary: Even though it doesn't have a story line, all of the pros of this game makes you forget about it. Defenetlly a most buy!
Summary: Even though it doesn't have a story line, all of the pros of this game makes you forget about it. Defenetlly a most buy!
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Money wasted. Another Code Masters Rip Off
by darkomen999 on July 19, 2008
Pros: Graphics are great, Game concept is good but...
Cons: The controlls are just to rediculous. Could not get a controller to work with the game and using a keyboard was just to frustrating. Play Pro Street if you want a good racing game.
Summary: It seems that every Codemasters game I own has some sort of flaw in it. They are the worst. I knew when I first saw the Codemasters logo pop up ...
Summary: It seems that every Codemasters game I own has some sort of flaw in it. They are the worst. I knew when I first saw the Codemasters logo pop up on the screen after installing it that there was going to be something wrong and stupid with the game and sure enough...no control over you cars.
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Amazingly realistic, but incredibly hard to play
by davidcjohnson on June 16, 2008
Pros: Super realistic graphics, very smart opponents
Cons: Frustratingly hard to play, terrible profile / save system
Summary: This is a fantastic game on the surface, however I am going to have to force myself to play again after ending the last session in frustration!!
From the get ...Summary: This is a fantastic game on the surface, however I am going to have to force myself to play again after ending the last session in frustration!!
From the get go, you have ultra-high powered cars, which means tap the gas a tad too hard and you are goosing it in an endless circle burnoff.
After attempting "Normal" difficulty a few times, the friendly computer voice informed me that I wasn't doing too well and should try an easier setting.
Sounds great, lets try BASIC. Not a bit different. The car is crazy out of control. No cornering. Lame brakes.
This game only goes Up from there, to settings like SAVAGE and EXTREME. They would have done well for this E for everyone game to play much easier in BASIC mode.
And if you and your bro want to both play, the poorly designed saving of profiles prevents having more than one player profile for the entire game.
Oh you can create a new profile, with a new name, country flag, etc. Only when you save it, you can only overwrite the ONE SINGLE AUTOSAVE for the whole game, wiping out the other players profile.
Honestly, I may give it another try before going back to Street Racing with Niko.
Specifications
- Manufacturer: Codemasters
- Part number: 40206
Product Basic Spec
- Platform Playstation 3
- ESRB rating Everyone -
- Genre Driving
- Number of players 1 Player
- Connectivity Online
- Online modes Competitive
Game
- Developer Codemasters
- ESRB Everyone
Manufacturer info
- Codemasters
- Manufacturer profile
- Browse Codemasters products on Shopper.com
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- Phone: (212) 601-2670
- Fax: (212) 601-2649



