inFamous (PlayStation 3)
Manufacturer: Sony Part number: 81192
- More product information:
- Editors' review
- User reviews
- Specifications
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| Not yet rated | In stock | as of 12/08/2009 |
Gamespot editors' review
inFamous (PlayStation 3) price range: $36.99 - $58.99
- Reviewed by: Tom Shea
- Reviewed on: 05/22/2009
- Updated on:05/26/2009
- Released on: 05/26/2009
Imagine waking up one day and finding yourself in the middle of a burning crater, destroyed buildings and dead people everywhere. You soon learn that you are no longer like other humans. Electricity courses through your body, endowing you with superpowers and, by extension, the power to control the fates of those around you. Will you become a noble hero, striving to bring peace to a city in ruins? Or will you lash out in anger, crushing the weak humans who are no longer your equals? In Infamous, the choice is yours. These moral dilemmas intertwine your fate with that of the city, but it's the amazing freedom that makes this experience so incredible. From unleashing electrical blasts to corral your enemies, to scaling the highest skyscrapers with finesse and ease, Infamous lets you seamlessly control the powered-up hero you've always wanted to be. The buggy visuals and gameplay glitches can't quite live up to the excellent action, but the overall experience crushes these small problems like so many petty criminals. It's not easy being a superhero, but it is an absolute blast.
6209493Just look at that agility.None
A powerful bomb has exploded in Empire City, bringing the thriving island metropolis to its knees. Gangs now rule the streets, causing cops and citizens alike to cower in fear, and a deadly pandemic has forced the government to quarantine the whole area. At the center of the cataclysmic blast is Cole, an ordinary bicycle messenger. Of course, he isn't so ordinary anymore. The explosion killed thousands and leveled buildings like they were fragile card houses, but it gave him superpowers. Cole can shoot lightning bolts from his fingertips and withstand an inordinate amount of punishment, so he is the one who must track down the bombers and bring order to the city. The story is rooted firmly in typical comic-book struggles, but the characters are so well developed, the problems so believable, that the deeper you plunge into the conspiracy the more fascinating it gets. As the story pushes you toward the chilling conclusion, you'll become completely immersed in this universe. The cutscenes add to this impact, employing stylish, animated illustrations that would be equally at home in a comic-book.
However, the story is not just a static tale of vengeance and betrayal. You have a choice in how it plays out, which gives you a strong connection to the events, sucking you further into the world. Whenever Cole is faced with a moral decision, the action pauses and Cole spells out his thoughts to you. Should he let the hungry citizens eat the government-delivered food, or scare them off and take it all for his friends? The abrupt stop in the action lacks the immediate impact that a more organic choice would have given, but it makes you face the consequences head on, forcing you to consider both sides of the coin before brashly rushing in. The problems are often black and white, presenting a clear path toward being a superhero or villain, but there are a few twists to the classic formula that make the problems feel much more authentic. There isn't always an obvious good or evil route, so you'll have to put yourself in Cole's shoes, decide how you want the situation to play out, and live with the consequences--both in how the story plays out and in the look of the city itself.

Don't mess with the guy with superpowers. Lesson learned.
Empire City is split into three large islands, and by the end of the game, you'll be able to travel across the whole city, jumping into missions or on top of buildings without restrictions. Moving around the city feels almost perfect, given that the ease of climbing and leaping makes the whole world burst with possibilities. You can easily grab on to windows, pipes, and other fixtures on the outside of buildings, which makes climbs from the dirty streets to the breezy rooftop quick and painless. There's a slight stickiness to Cole's leaps, so when you jump close to objects that you can grab, you'll be pulled into their path. This simple mechanic makes sliding along thin wires or bouncing across tiny posts incredibly fun, letting you worry more about where you want to go rather than how you're going to get there. As you progress through the game, you unlock the ability to glide through the air and grind railroad tracks, which makes the already dynamic movement even more freeing. The whole system is so immediately satisfying that it's possible to get lost in this huge metropolis for hours, joyfully dashing across towering buildings, skating along railroad tracks, and shimmying up lampposts.
Although leaping from building to building is a blast on its own, there are worthwhile goodies hidden around the city that give you a tangible reason to explore every nook and cranny. There are 350 blast shards scattered in all sorts of odd places, and collecting them gives you the ability to store more electricity, which means that you have even more power with which to zap enemies and innocent bystanders. There are also drop points scattered across the three islands that give important details about the events that unfolded before the bomb changed everything. To find these hidden items, you need only tap L3 and they will appear on your radar, eliminating the frustration of having to hunt down hundreds of collectables. However, it's when you start tracking down these items that a slight problem with the movement crops up. The stickiness of your jumps is great when you're sprinting across rooftops, but it makes landing in precise locations rather tricky. Cole latches on to everything near him, so trying to drop down a story to nab a tucked-away shard can be trying at times. The benefit of being pulled into every climbable object far outweighs this slight annoyance, but it can be grating when you just want to grab a tiny ledge and Cole's sticky fingers won't obey.
User reviews
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GTA World + Star Wars Force Powers + PS3 = EPIC WIN!
by mamyint on June 9, 2009
Pros: Fun! Great controls, fun platforming elements, above average graphics, cool superpowers, large expansive world, unbelievably good sound on a surround sound system. Lots of replay value as you choose between 2 different good and evil paths.
Cons: Graphics are good, but not great. Storyline is alright at best.
Summary: Take everything cool about the open world nature of the Grand Theft Auto series, super heroes or villains, Star Wars-esque Force powers, and highly enjoyable platforming, and you have one ...
Summary: Take everything cool about the open world nature of the Grand Theft Auto series, super heroes or villains, Star Wars-esque Force powers, and highly enjoyable platforming, and you have one of the best games available exclusively to the PlayStation 3.
Could write more, but there are hundreds of reviews out there on gaming sites. There's a reason this game is rated 90% or higher on the overwhelming majority of gaming sites (IGN, Gamespot, Gamepro, etc).
IF you have a good surround sound system this game is gonna absolutely blow you away. Some of the best sound effects I've ever encountered in a video game. No joke, the sound effects are Metal Gear Solid 4 quality...the sound is the technical aspect of the game that absolutely blew me away.
Graphics are good, but nothing that's going to blow you away. For an sandbox game the graphics are good, but you can't seriously compare the graphics to graphical powerhouses like Killzone 2 and Metal Gear Solid 4.
Simply put, this game is FUN! It plays like a dream and offers 2 very different gaming experiences when choosing between good and evil. Highly recommended!1 out of 1 users found this user opinion helpful.
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Absorbing game with lots of things to explore
by kenmil01 on August 13, 2009
Pros: Climbing can be fun even if you are afraid of heights
Cons: Pretty silly side missions and level of difficulty is basic at best
Summary: A nice little game with plenty to look for and do but as with most games, the story line is crap. Controls are ok, and his climbing abilities make for ...
Summary: A nice little game with plenty to look for and do but as with most games, the story line is crap. Controls are ok, and his climbing abilities make for extra fun. All in all, I found it a bit too easy, but interesting nevertheless.
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It makes you want to gain powers by licking a battery
by SporkytheGamer on July 20, 2009
Pros: 1. Karma Feature
2. Great, involving storyline
3. Open World Sandbox game
4. Can Climb on ANYTHING
5. Likeable Characters
6. Most Importantly, great gameplayCons: 1. A lot of "popping up"
2. Controls are very sticky
3. Civilians get in the way on some missions
4, Very annoying side-kick (Zeke)Summary: Hard to not love this game if you are a PS3 fanboy. I mean, inFAMOUS is made by Sucker Punch, the company that brought you the hit Sly Cooper series. ...
Summary: Hard to not love this game if you are a PS3 fanboy. I mean, inFAMOUS is made by Sucker Punch, the company that brought you the hit Sly Cooper series. Anyway, in inFAMOUS you are Cole, an ordinary delivery boy until one day one of the packages he was carrying explodes giving him extraordinary electrical powers. The city you live in (Empire City) is rocked by this explosion, and a plague suddenly infects many that survived. The government quarantines the city. Your objective, found out why you got your powers, and to get out of the city.
Story: I wasn't expecting much from inFAMOUS' story, but I think the storyline is what made me love this game so much. It is presented greatly in comic-book fashion giving the real superhero feel to the game. A good old-fashion twist is definitely not what I was expecting, but I was impressed with what Sucker Punch came up with for the story, a pleasant surprise for me. You get a lot in the storyline, a side-kick (although he is very annoying at times), a love story, a superhero feel, and a great twist. Story: 5/5
Graphics: Lets get to the bad stuff first, the city at times (mostly when standing on top of buildings) looks bland and doesn't look like it's but a small suburban town. There is a lot of popping up. Bad spawn points for enemies. With all of that there are the good things, like the lighting Cole shoots is so realistic, it's hard to put into words without a screenshot to show. Graphics: 2.5/5
Gameplay: One word, electrifying. Yes I know bad pun. Again, bad stuff first. The controls are sticky. To put it in an elaborate way, say you are climbing up a building and enemies start firing at you. Let's say you want to jump down to a certain ledge of a building. You will probably have to jump off of a few ledges on the way down, because when you free fall in this game, it drags you into places that you don't want to go, causing you (especially if you are playing on hard difficulty) to be shot too many times and get killed. The generous checkpoint system fixes that though. Cole's powers evolve and grow stronger throughout the game. The powers you gain are very well spread out along the course of the game, and every time you get a power you almost feel more powerful than before. The missions are very fun and challenging, and although it lacks the feature to play online, it makes up with the 40-60 missions and side missions. Gameplay: 4/5
When playing both good and bad karma it took me about 10 hours each (completing every side mission too). I don't know about you, but $3.00 for an hour of gameplay is a great deal by me.... -
Surprisingly good.
by chuck_nasty on June 10, 2009
Pros: The climbing mechanics are sweet, story is good and it is really fun.
Cons: I am having a bit of trouble with aiming but likely my fault for playing so much RE5 lately...
Summary: Highly recommend this title.
Summary: Highly recommend this title.
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Go down the evil path
by brassmonkey2383 on June 9, 2009
Pros: Great story, wonderful graphics, good variety in missions, fun to choose to be good or evil, a very good variety of powers, and overall just a terrific game
Cons: Nothing, I hope there is a sequel
Summary: Personally, I say take the evil side. I like the red lightning compared to the good blue lightning. The game just never gets boring. I could not put it down. ...
Summary: Personally, I say take the evil side. I like the red lightning compared to the good blue lightning. The game just never gets boring. I could not put it down. Run out and buy this game right now.
Specifications
- Manufacturer: Sony
- Part number: 81192
Product Basic Spec
- Platform Playstation 3
- ESRB rating Teen - Blood,Violence,Mild Suggestive Themes,Drug Reference,Language
- Genre Action
- Number of players 1 Player
Game
- Developer Sucker Punch
- ESRB Teen
- ESRB descriptors Blood,Violence,Mild Suggestive Themes,Drug Reference,Language
Manufacturer info
- Sony
- Manufacturer profile
- Browse Sony products on Shopper.com
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- Website: http://www.sonystyle.com
- Address:
16765 W. Bernardo Dr., San Diego, CA 92127 - Phone: 1-877-865-SONY
- Email: contact@sel.sony.com
- Fax: 941-768-7790



