Monster Hunter Freedom 2 (PSP)
Manufacturer: Capcom Entertainment, Inc. Part number: 27013
- More product information:
- Editors' review
- User reviews
- Specifications
- Manufacturer info
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Gamespot editors' review
Monster Hunter Freedom 2 (PSP) price range: $19.99
- Reviewed by: Joe Dodson
- Reviewed on: 09/14/2007
- Released on: 08/28/2007
It may not sound like it, but Monster Hunter Freedom 2 is perfectly named. Like its title, the game is a hodgepodge of elements crammed together without a trace of grace, elegance, or even coherence. Half the game is hunting monsters. The other half is haplessly fiddling with a bazillion random craft items, ordering cats to cook barbeque, and dressing a pig. You'll never be at a loss for things to do, though you may be at a loss in general.
That is, unless you've played Monster Hunter Freedom or Monster Hunter G, which are basically the same game as Freedom 2. Like the previous PSP entry, the latest lacks a lock-on system, is afflicted with a terrible camera, and misses the Internet play that made Monster Hunter G so amenable. It also struggles under the weight of its content; the quests, rewards, weapons, and crafts are all out of sync, so you'll find yourself with a million items you don't need, and be forced to grind earlier quests for the few things that you do. It isn't all bad--the cooperative play returns, the environments look incredible, and there is a ton of content. But the overall game is unbelievably obtuse and frustrating.
At times, it gets so irritating it'll make you want to throw it off a cliff, which, fittingly, is how the game begins. Your character is in a snowy mountain pass, when a big dragon lunges down and triumphantly knocks him or her into oblivion. What a great start! You're rescued by suspiciously kind villagers, who nurse you back to health, train you, offer lots of advice, and even give you your own house. But there's nothing creepy going on, it's just a shabbily constructed excuse to get you hunting monsters, especially in light of the fact that falling is the one thing in the game that can never, ever hurt you.
Before you get kicked off the cliff, you make a lightly customized character (you decide on sex, hair color, and battle shouts). After the cliff, you wake up in your house. This contains a chest for item storage, a closet where you can change your hair, a bookshelf, and eventually a piglet you can dress. After checking out your new digs, you'll head into the village to meet people, who will politely direct you to the hunter training academy without so much as a word about your embarrassing defeat.
Hunter training, it turns out, is like a small version of the entire game. You run quests to learn the basics, as well as one for each weapon, and a few more on top of that. But in spite of the long list of training missions, it's easy to feel overwhelmed. The game throws 11 completely different weapons at you, as well as about a dozen different items, plus a phone book's worth of information on how to use it all.
Once you finish training, you return to the village with some cash, and the normal game begins. The basis is this: You select a quest, complete it in one of six fields, then come back and tend to your garden, talk to your cat chef, see about new weapons, and then start over. Selecting a quest is simple: There is a huge list broken into difficulty ratings. Once you've completed all the quests at a certain level you'll gain access to an urgent quest which, upon completing, will make the next level available to you.
Quests come in three types: gathering, hunting, and slaying. In gathering quests, you're after things like herbs, mushrooms, or hides that can be collected from the flora and fauna of a given environment. In hunting quests, you're after one particular beastie--typically the biggest, nastiest one in the area. Slaying quests, on the other hand, ask you to kill a large number of relatively weaker enemies. For the most part, slaying and gathering quests are no-brainers, but the hunting quests are a fanged horse of a different color.
The objectives of these quests are also the stars of the series, including huge, frilled dinosaurs that fly and spit fire, big-assed baboon scorpion monsters, and the tyrannosaurus tiger bat creature that knocks you off the cliff in the beginning. All are impressive chimeras with tons of hit points and devastating attacks, but most have one weakness in common--getting stabbed in the posterior. By constantly circling your foes and hacking away at their behinds, you can avoid their devastating attacks while causing plenty of damage.
This leads to some truly horrifying battles, as it can literally take you a half an hour of butt-stabbing a monster to finally kill it. You should know, though, that this stratagem doesn't universally apply to all weapons in the game. If you wield the gunbow, for instance, you'll mostly run around taking potshots for an hour until the beast is felled by the 6,000th bullet. Or if you go with the giant hammer, you'll deal stunning blows to the head, and then hammer away.
User reviews
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its ok to hunt monsters w/ fear
by lanoban on August 9, 2009
Pros: its very interesting
Cons: um i could not see the lp of the monsters
Summary: i d like it because of its graffix
Summary: i d like it because of its graffix
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One of my favorite time wasting game
by riou06 on April 19, 2009
Pros: Good graphics, fun ad hoc mode, and this will make you waste your time in a damn good manner.
Cons: Lengthy..... loading times. Quests are quite hard when your closing to the end. Infrastructure mode must be done using some sort of a gadget ( I forgot the name).
Summary: All in all, the game is enjoyable for hard core PSP gamers. This one will make you waste months of your personal life just to finish it. You will eventually ...
Summary: All in all, the game is enjoyable for hard core PSP gamers. This one will make you waste months of your personal life just to finish it. You will eventually forget that you have a real life, a job to work on and a girlfriend to tend. This game is best played with your friends around. This game is not for: easily frustrated gamers, and children of course because this one will teach you how to hurt animals! LOL
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Easily one of the best games for psp
by Gulgrak on June 16, 2008
Pros: ADHOC multiplayer, Amazing graphics, lots of content, amazing cut scenes
Cons: The camera is a pain in some areas,
Summary: This game is just saturated with content. For single player you have 5 levels of quests, with at least 10 quests in each level. Then you can go into the ...
Summary: This game is just saturated with content. For single player you have 5 levels of quests, with at least 10 quests in each level. Then you can go into the multiplayer guild and play as a single player. Here there are literally countless quests. There is also a treasure hunting mode with a lot of quests. The character has infinite combinations of weapons and armor that are all created by items found by the fighter. The playing worlds are second to none on the PSP. They are the best graphics i have seen. Th cutscenes are truly amazing, especially on the psp's screen. Over all this is a truly amazing game. I love it.
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Absolutely outstanding game
by jodaha on May 18, 2008
Pros: Lots of gameplay thats all fun
Cons: Takes a while to learn the ropes and get into monster hunter for first time players
Summary: Countless ours of intense gameplay will make you a fan of monster hunter.
Summary: Countless ours of intense gameplay will make you a fan of monster hunter.
Specifications
- Manufacturer: Capcom Entertainment, Inc.
- Part number: 27013
Product Basic Spec
- Platform PSP
- ESRB rating Teen - Use of Alcohol,Blood,Violence
- Genre Role-Playing
- Number of players 1-4 Players
Game
- Developer Capcom
- ESRB Teen
- ESRB descriptors Use of Alcohol,Blood,Violence
Manufacturer info
- Capcom Entertainment, Inc.
- Manufacturer profile
- Browse Capcom Entertainment, Inc. products on Shopper.com
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- Website: http://www.capcom.com/
- Address:
800 Concar Drive, San Mateo, CA 94402-2649





