Resistance: Retribution (PSP)
Manufacturer: Sony Part number: 87352
- More product information:
- Editors' review
- User reviews
- Specifications
- Manufacturer info
- Description:
- Resistance: Retribution follows the story of former British Marine, James Grayson. After a personal tragedy - he is forced to kill his own brother inside a Chimeran conversion center - Grayson goes on a vendetta to destroy every conversion center he can find. Eventually Grayson learns that his efforts have been futile... in Western Europe the Chimera has evolved a ... Read more
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Gamespot editors' review
Resistance: Retribution (PSP) price range: $14.96 - $19.99
- Reviewed by: Chris Watters
- Reviewed on: 03/18/2009
- Released on: 03/17/2009
Resistance: Retribution is the first portable outing for Sony's grim alternate-history franchise. The Resistance series, like many other shooters, has thrived on the dual analog-stick controller of the PlayStation 3, and at first glance the leap to the PSP's single analog stick and face-button control scheme may seem a bit daunting. However, from the first moments of Resistance: Retribution, it is clear that the fast-paced, intense action of the Resistance series is well represented here thanks to clever controls, a powerful arsenal, and vibrant levels. Despite being less epic in scale than its forerunners and having a few rough edges, Resistance: Retribution is a remarkably successful shooter that looks great and is a lot of fun to play.

The bigger they are, the more bullets they absorb.
The key to Retribution's success is the control scheme. You use the analog stick to move, the face buttons to aim, the shoulder buttons to fire, and the D pad for miscellaneous actions. Aiming precisely with four separate buttons is an unwieldy task, so to smooth things out, Retribution features an aim-assist window. This is a bracketed targeting area in the middle of the screen. If you frame your enemies within the brackets, your reticle will automatically target them and you can blast away without having to constantly tweak your aim. You can easily switch between bracketed targets with a tap of the face button, and your reticle will stay locked-on as you strafe back and forth as long as you keep your enemy in the window. It is an elegant and intuitive solution to the aiming problem, and though it may sound like aim assist would make the game too easy, there are a number of factors that keep everything in balance.
The first factor is your relentless enemies. They fill the air with projectiles and advance on you aggressively. Many can be vanquished with a steady stream of aim-assisted bullets, but others require you to look down your sights (temporarily removing aim assist) and shoot them in their big, nasty heads. Some of the larger enemies are much tougher, so you'll need to use your weapon's powerful secondary attack or, better yet, use a bigger weapon. The second factor that keeps the action tense is that these secondary attacks, as well as big guns such as the rocket launcher, do not use the aim assist. This requires that you toggle your zoom (using the slightly awkward D pad up button) and work a bit harder to get your aim right. Fortunately, the large groups of enemies or towering monstrosities that you'll be firing at present a sizable target. There's a great balance to the combat: The aim assist does enough to keep the action going at a good clip, but it doesn't do so much that it takes away the challenge or the fun.
Of course, the action isn't all about aiming and pulling the trigger. Maneuvering around the levels is just as crucial to your survival. If you run up to a low barrier or a protruding wall, you'll slide into cover and (hopefully) out of the range of most Chimeran weapons. Sometimes you can accidentally slide into cover when you don't want to, and then the magnetic pull that was once your savior becomes your bane. Slowed and exposed, you have to quickly pop out if you want to survive. This can be aggravating if you are just shy of a checkpoint, but for the most part Retribution takes the Resistance series into the realm of third-person action successfully. There are even some swimming and mech-piloting sequences that provide an exciting, though generally easier, change of pace.
Retribution also breaks new ground for the Resistance series with its brash protagonist, James Grayson. This British soldier is court-martialed by his countrymen and fights alongside the French for much of the campaign, giving him an excuse to lob obscenities and vulgar epithets at characters of both nationalities. His quips oscillate between cliched and hilarious, but it is nice that, unlike Nathan Hale and the cast of the two previous games, Grayson and the supporting characters from Retribution have actual personalities and motivations. The story, told through competent cutscenes and serviceable (but occasionally spotty) voice acting, focuses as much on their relationships as it does on their struggle against the Chimera. The plot twists are often predictable, and the scope of the characters' struggle feels less epic, but the intriguing conclusion and Grayson's loutish attitude make it a worthwhile chapter in the Resistance saga.

Like shooting fish in a barrel. With a Gatling gun.
Taking Retribution online lets you fight in battles with up to seven other players through an ad hoc or infrastructure connection. The five game types cover the multiplayer basics: Free-for-All, Team Deathmatch, Capture the Flag, Containment (territory control), and Assimilation (one team converts opponents to their side by killing them). These are filled out by a good feature set, including a ranking system, clan support, and chat capability for those with an appropriate headset. Games generally run smoothly and, though there's nothing particularly unique here, Retribution's multiplayer is still rock-solid fun.
What is unique is Retribution's ability to connect to Resistance 2. With both games fired up and both systems connected via USB cable, you can "infect" your PSP. This gives Grayson the glowing eyes and black uniform sported by Nathan Hale in Resistance 2, and endows him with regenerative health and the awesome magnum that shoots exploding rounds. This novelty lasts as long as your PSP is powered on and makes you a bit tougher without significantly changing the difficulty level. The other feature lets you play Retribution with your PS3 controller. This makes playing the game more comfortable, and nixes the aim-assist window in favor of a reticle. Some may prefer this traditional setup, but it's practical only if you have the video-out cables to play your PSP on your TV. Even if you do, Retribution looks so good that it is a shame to blow up the image and stretch it out. The different environments that you travel through are uniquely designed and feature a rich color palette, and the dramatic lighting and smooth animation let the action shine brilliantly.
Allowing the action to shine is what Resistance: Retribution does best. The slick controls perform admirably with only a few minor stumbles, letting you flex your impressive arsenal as you battle through hordes of fiendish enemies. The scope of your journey is a bit narrow, and Grayson may very well offend gamers with ties to France (or England, for that matter), but the excitement and intensity packed into Resistance: Retribution are undeniable.
User reviews
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Shooting game with a great story.
by John3237 on September 30, 2011
Pros: Great game play
Very good story
Good graphicsCons: Plain PSP controls
Some levels take more time then others and need patience -
An axiom of what games should be like on PSP
by Daavpuke on January 21, 2011
Pros: graphics
atmosphere
fluent and exciting gameplayCons: standard clunky PSP controls
Summary: After a few releases on PS3, it was time for this exclusive franchise to drop an addition on its little brother. Resistance: Retribution on PSP tells a new tale with ...
Summary: After a few releases on PS3, it was time for this exclusive franchise to drop an addition on its little brother. Resistance: Retribution on PSP tells a new tale with an equally novel hero. Though James Grayson, British ex-military and now convict, is much more of an anti-hero. With his crude demeanor and crass vocabulary, he will swear up a storm all the way from Rotterdam to Paris, where the story takes place. This is exacerbated by the fact the Chimera killed his brother and turned him into an alien baddy.
These Chimera people are a sort of alien invaders that try and convert the human race to their own abominable species or die trying. With their sharp teeth, muscular bodies and rabbit-like spawning abilities, they've made short work of 1950's Europe. In no time, they've turned major cities like Paris into a living hell, with pointy things everywhere.
Since Grayson's expertise is destroying these baddies, the French have decided to spring him and make use of his unique services. So begins a story that will leave you interested from start to finish and have some hints of excellence here and there. Whether it is a well-placed sneer or a suspense moment, you'll always be kept on your toes and that's commendable narration.
Accompanied by this, the sound and effects will keep your heart pumping and the intensity raging in this shooter-horror hybrid. Although most surprises are pretty cliché, suddenly standing face to face with a big-headed alien or 5 will make you skip a beat regardless. In particular, if you can see the whites or yellows of their teeth descending down on you.
This couldn't be portrayed more realistic on the handheld and thus visuals are also one of the strong points. Even if most levels are bleak and monochrome, it only heightens the reality of an apocalyptic nightmare world. Even all the alien and human models are top-notch and when an invader comes for your hide, you'll believe it! In all, this game sets a standard for the amazing power the PSP can handle throughout a game. And due to the clever and gray level designs, it doesn't need to trade image quality for game length, as the story is a good 12 hours or so long. It might not last eons, but it's more than enough to keep the intensity alive and kicking to the fullest extent possible.
The combat also helps keep the rush going, with challenging missions and some clever enemies. Although the controls aren't ideal, you'll eventually learn to work around them and slaughter Chimera by the dozens. Easily using walls for cover and switching weapons effortlessly, you'll be able to withstand even the toughest raids as long as you keep thinking. This will also be necessary to do in some of the tricky boss battles that will not let them be pinched in a cinch. You might die a few times, but it never seems impossible to succeed over a certain section or boss battle. Critical thinking is the key to success!
The game plays beautifully on all fronts and I can't tell you how much excitement is constantly poured down your throat in each second. Even in novel level designs where you man alien war crafts, you'll be sweating away as you destroy hordes of Chimera.
The only real downside to the game is that the controls will sometimes feel too clunky and land you in trouble. Or the third person view will not make you see a wall behind you and make your character wig out. Lastly, the weaponry isn't always as balanced as it should be. I used a saw blade gun in all the sections I could; which is almost everything if you pick up ammo everywhere. And if that wasn't available, you'd have a chaingun or other powerful weapon at your disposal.
All these points are mere imperfections though and even with your guns you'll have optimal choices for certain enemies. For instance, waiting out flying enemies behind a wall and shooting them with a shotgun is much healthier than taking a run and gun approach. It's all about keeping a good head on your shoulders, and you can take that quite literally.
Lest I sound redundant, Resistance: Retribution is one of the most exciting rushes you can experience on a handheld. With its astounding combat, story, visuals and sound it should be an axiom of what games should be like on PSP. I can not only recommend this to any shooter fanatic, but every PSP owner out there.
Blimey; time to go shoot some alien scum!
Specifications
- Manufacturer: Sony
- Part number: 87352
- Description: Resistance: Retribution follows the story of former British Marine, James Grayson. After a personal tragedy - he is forced to kill his own brother inside a Chimeran conversion center - Grayson goes on a vendetta to destroy every conversion center he can find. Eventually Grayson learns that his efforts have been futile... in Western Europe the Chimera has evolved a new method of converting humans. The European resistance - the Maquis - enlists Grayson's help, and he joins Cartwright and Parker in Operation Overstrike. The war to retake the European continent has begun.
Product Basic Spec
- Platform PSP
- ESRB rating Mature - Blood and Gore,Strong Language,Violence,Partial Nudity,Suggestive Themes
- Genre Action
- Elements Action - third person shooter
- Number of players 1-8 Players
- Connectivity Wi-Fi
Game
- Developer Sony Bend
- ESRB Mature
- ESRB descriptors Blood and Gore,Strong Language,Violence,Partial Nudity,Suggestive Themes
- Max number of players 8
Manufacturer info
- Manufacturer profile
- Browse Sony products on Shopper.com
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- Manufacturer:Sony
- Address:
16765 W. Bernardo Dr., San Diego, CA 92127 - Phone: 1-877-865-SONY
- Email: contact@sel.sony.com
- Fax: 941-768-7790


