Rayman Raving Rabbids (Wii)
Manufacturer: Ubisoft Entertainment Part number: 17319
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- Description:
- The World of Rayman is threatened by a devastating invasion of crazed raving rabbids. As Rayman, battle to save his world and its inhabitants from the nasty, mischievous, insane... and completely out of control bunnies!
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Gamespot editors' review
Rayman Raving Rabbids (Wii) price range: $14.77 - $19.99
- Reviewed by: Alex Navarro
- Reviewed on: 11/19/2006
- Updated on:12/11/2006
- Released on: 11/14/2006
One style of game that seems like it won't be underrepresented on the Wii is the party game, if the Wii's launch lineup is any indication. In Rayman Raving Rabbids, Ubisoft has taken its popular Rayman platformer franchise and turned it into a party game. There is a major single-player component to Raving Rabbids; however, this single-player game doesn't use any of the traditional Rayman gameplay. The entire package consists of different minigames, with many layered throughout the single-player game and also built out into multiplayer. Fortunately, this structure works just fine. The bulk of the game's 70-odd minigames are clever and inventive uses of the Wii's motion-sensing technology, and the game's completely off-the-wall slapstick humor stays fresh and funny all the way through. It could have used more in the way of multiplayer support, but that quibble aside, you'll find plenty of amusement in Raving Rabbids.

It might have Rayman in the title, but the real stars of the show are the adorably bizarre raving rabbids.
When Raving Rabbids opens, Rayman is having a picnic with some of his globox pals. Suddenly, the happy picnic is interrupted by a violent rumbling. This turns out to be the tunneling of several rabbids--vacant, buck-toothed bunny creatures that apparently want to take over the world. Rayman and the globoxes are kidnapped, and Rayman is forced to entertain the masses of rabbids by performing in gladiatorial combat. Of course, gladiatorial combat in this case means playing a variety of silly, utterly random minigames for hours on end.
The premise is a flimsy one, but it's a good-enough way to get you into those dastardly minigames. Every single minigame in Raving Rabbids takes advantage of the Wii's motion-sensing technology in some way or another. Trying to list them all would be an exercise in excess. To toss out a few completely insane examples, one game tasks you to use the remote to draw over an outlined image on the screen, which then creates some kind of food for a hungry rabbid, like a can of sardines, or perhaps a baseball; another is basically a game of whack-a-mole, where several rabbids sit inside multiple bathroom stalls, and you have to repeatedly move the remote pointer back and forth across the screen, shaking the Nunchuk to close the doors as they pop open; yet another is a Dance Dance Revolution-style musical sequence where you use the remote and Nunchuk as drum sticks to hit in time as various dancing bunnies dance onto the stage and hit timed markers; and another still is a hammer-throw minigame where you spin the remote around, while onscreen, Rayman violently spins a cow--not a hammer--around and around, attempting to time the release to hit the playing field and gain as much distance as possible.
Suffice it to say, there's a lot of variety to Raving Rabbids' gameplay. Most of these games are short and designed for bite-size chunks of action, and that's largely to the game's credit, since some of the games require more strenuous use of the controller than others. Of course, not every game in the bunch is a winner. Some are arguably too short to be much fun, and others don't use the remote in a particularly precise or intuitive way. These are more aberration than the norm, though, and the majority of the games are at least amusing, if not hilarious.

The dancing minigames are some of the best fun you'll have in the game, due in no small part to the totally insane soundtrack.
And that seems to be more the focus of Raving Rabbids. As generally fun as the motion controls are, the comedy of the game is what sells it. The rabbids themselves are almost exclusively responsible for this, as they are, without a doubt, hysterical. They're adorably designed, with their dumb stares, high-pitched shrieks, and a penchant for taking comedic bumps. For some reason, they're totally obsessed with plungers and will often use them as a weapon against you. The best parts of the game, both from a gameplay perspective and a comedy perspective, are the first-person rail-shooting missions that take more than a few cues from on-rails light gun games like The House of the Dead and Time Crisis. Each stage is themed after one thing or another, like an Old West ghost town, or a creepy cemetery, and the bunnies often take after these scenes, coming after you with cowboy hats and plunger six-shooters, for example. Or, sometimes, the bunnies just go in totally random directions, like the Splinter Cell-styled bunnies that sneak around, wearing Sam Fisher's token night-vision goggles. All the while, you're guiding an aiming reticle with the remote and firing off plungers at advancing rabbids. You can even grab hold of them if they get too close to you and fling them back at their bunny brethren. These sequences are a great bit of fun, even if they do repeat a few of the same gags a few too many times.
In fact, the single-player mode tends to get a bit repetitive when you get into the later stages, because the game starts tossing in variants of the same minigames you've already played. The process of getting through the single-player game also has a very lather-rinse-repeat kind of progression to it. Each segment is broken out into four available minigames, at least three of which you have to complete to unlock the final game, which is usually one of the first-person shooter sequences or a race of some sort. You keep going through these chunks of games over and over again until you've beaten it, and that's about it. That'll take at least a few hours, but once you're done, you probably won't want to go back to it.
It's good, then, that the game supports the ability to go back to individual games you are rather fond of, as well as multiplayer. To be clear, not every minigame in Raving Rabbids can be played in simultaneous multiplayer. Many of the games are sequenced multiplayer, where players take turns and try to get the highest score, and others are exclusively for two players. However, the good news is that the ones that do work simultaneously are quite fun when played with friends. Sometimes the directions for the games aren't clear, specifically in explaining how a game differs in multiplayer versus single-player, but this is one of those games where fumbling around like an idiot often leads to inadvertent fun. And it's not like anything this game does is complicated.

What do you even say about something like this?
The rabbids may be an adorable bunch, but Raving Rabbids' graphics aren't quite as pleasant. They're good enough for what the game tries to do, but for all intents and purposes, this looks like a decent GameCube game. There's no progressive scan support of any kind, the textures and lighting are sort of bland, and we noticed some really ugly scan lines appearing over certain sections of the screen, often where the remote's pointer happened to be moving around. However, on the flip side, Raving Rabbids does have a lot of visual charm, simply because of the character design and the way it's animated. The rabbids are just so bloody adorable, and the way they constantly fall all over the place, run around like screaming lunatics, and generally do silly stuff, it's hard not to fall in love with it all on some level. The game also does some nice stuff with level designs, creating some colorful scenery that backdrops the action nicely. Ultimately, while the game's no technical masterpiece, the style does a lot to make up for those shortcomings.
The audio is on a similar level. There's not much that's impressive here, but the cheery in-game music and the rather strange but totally captivating licensed soundtrack (with versions of "Misirlou," "Girls Just Want to Have Fun," and "La Bamba," among others) do a lot to keep things interesting. The totally wacky screams of the rabbids are also oddly amusing. Normally stuff like this comes off as grating, but whoever did the audio for the rabbids totally nailed it.
Rayman Raving Rabbids succeeds because it finds creative and very funny ways to make the Wii's motion-sensing technology work for it. It features a nice variety of games to play with, and it stays entertaining thanks to some great humor. Here's hoping the rabbids find their way into many more games in the future.
User reviews
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Rayman Raving Rabbids
by SHoCK2xTc on December 18, 2006
Pros: Party Central
Cons: Some games are tough
Summary: Rayman Raving Rabbids is a great party game. Once you have completed the story mode once you will have unlocked just enough of the game to start having serious fun. ...
Summary: Rayman Raving Rabbids is a great party game. Once you have completed the story mode once you will have unlocked just enough of the game to start having serious fun. The game is pretty fun by yourself but this game was CLEARLY made as a party game. The writers of this game have to be some of the most clever people in the industry because they not only have the craziest ideas, but they are well implemented. I am 26 years old and this game was falling-off-my-sofa funny.
If you are taking the time to read this review then you probably already know how amusing this game is but you probably don't know if you want to spend $50 on a party game. Let me tell you this, this game has something for every type of gamer.
Even after you beat story mode there is still so much more to be unlocked. Do what I did and get a couple of friends to help you unlock the rest.
*******SPOILER START*******
Between dancing bunnies, first person shooting (time crisis style where you do not control the movement of your character only the gun/crosshair), simple puzzles, strategic puzzles, and all the above; there has to be something for you.
A range of the games test your skill and patience as you draw food on the screen as if you were holding a remote crayon, or maneuver a ball thru a maze by moving the whole maze, or throwing plungers at bunnies, or racing warthogs (which should be split screen simultaneous multiplayer, instead of full screen one player at a time), or WOW do you really want me to tell you every single minigame in this game? Go out and buy it.
*******SPOILER END*******
I didn't give this game a 10 only because some games (maybe 5 out of 75) are just not for me and some other games (1 or 2) simply didn't interface well with the Wii remote. Only a flawless game should get a 10.1 out of 1 users found this user opinion helpful.
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fantastic game, well crafted and very fun!
by L177L3D on April 1, 2008
Pros: controls are intuitive with a large variety of games to play
Cons: some games are a bit redundant, but this isn't that much of an issue
Summary: This game is fantastic.
The storyline doesn't quite do it for me, but as its primarily a puzzle game, its definitely satisfactory. The story mode, although designed for 1 ...Summary: This game is fantastic.
The storyline doesn't quite do it for me, but as its primarily a puzzle game, its definitely satisfactory. The story mode, although designed for 1 person, can easily be played as a multiplayer, taking turns to play through the stages. And with 75 games to play through, it's got a pretty good selection of mini games.
The multiplayer is great, although I do wish they had more "simultaneous" play multiplayer games... since the vast majority of them are turn based. But still, there are just a ton of games that are just great for parties.
A must buy for the system. -
The absolute funniest game EVER!
by bubbletea53 on January 18, 2008
Pros: Fun, Funny, and great for all ages!
Cons: A little hard to control when aiming
Summary: I can't believe this game was so cheap! It was only $30 at Best Buy. I can't say this game is violent. After all, you shoot crazy rabbits ...
Summary: I can't believe this game was so cheap! It was only $30 at Best Buy. I can't say this game is violent. After all, you shoot crazy rabbits with toilet plungers! What's that on your left??! Oh no, it's a ninga bunny brandishing a feather duster! My only problem with this game is that it takes a while to get the hang of the controls so it's definatly not a game for the easily frustrated. But otherwise this game is just pure fun and it's great to play in a group!
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A lot of laughs
by sliderule43 on January 18, 2008
Pros: Some great exercise. Makes you laugh.
Cons: Frustrating at first. Worth the learning.
Summary: Retiree here. Game provides some excellent exercise, and restores timing skills. As a retiree with diminished reflexes, it takes me a little longer to get through the games. My four ...
Summary: Retiree here. Game provides some excellent exercise, and restores timing skills. As a retiree with diminished reflexes, it takes me a little longer to get through the games. My four year old grandson loved it, even though he couldn't play it properly. Wish there was instant access to the shooting minigames, as these are great fun. Recommended at $29.99 (purchased at Best Buy). The Wii is my first ever gaming purchase. Played PONG in 1975.
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lots and lots and lots of fun and giggles
by hipcatticus on July 9, 2007
Pros: great soundtrack, full of complete sillyness, makes you get up off of the couch
Cons: some of the minigames are close to impossible, sometimes the controller is less than accurate
Summary: RRR is a compilation of about 70 minigames that gradually gets more and more complex as you go on. The dancing ones are my favourite, shooting the rabbids in the ...
Summary: RRR is a compilation of about 70 minigames that gradually gets more and more complex as you go on. The dancing ones are my favourite, shooting the rabbids in the face with plungers is my second fav. The warthog races are definitely NOT my speciality. I haven't got that kind of control at speed. (I am a video game idiot, which is why wii is so perfect for me.)
Each mini game is timed anywhere from 30 seconds or so to about 3 minutes. And yet some of them are so hard to do that it can take you an hour or two to accomplish them. Some (for me) were completely impossible, although my husband was able to complete the whole storyline.
One very nice thing is that you can pick up and play for a day in the arena and that will only take you (on average) 15 to 30 minutes. Then you can shut it off and get on with your life. (Zelda is all consuming for hours and hours at a time. Hubby is working his way through it. Zelda bores me to tears.)
In short, I highly reccommend this game. It works best if you are not sitting on a couch, especially with the dancing, which is the whole point of the wii and why I love the wii gaming system so much. -
Quirky mini-game entertains & Wii-mote done right
by bengance on December 31, 2006
Pros: Innovative gameplay, hilarious goofiness, great for kids
Cons: Some repetition, lacking online integration
Summary: Played the game all Christmas weekend with family. Ages 5 and up all liked the game and enjoyed playing it. The Wii remote control scheme was brilliantly implemented, with only ...
Summary: Played the game all Christmas weekend with family. Ages 5 and up all liked the game and enjoyed playing it. The Wii remote control scheme was brilliantly implemented, with only a few times it was awkward. This can make or break Wii games (see Redsteel).
Some games are downright funny, some are just challenging. A few (dancing) get a little repetitive. This is definitely the second best launch game for the Wii.
Specifications
- Manufacturer: Ubisoft Entertainment
- Part number: 17319
- Description: The World of Rayman is threatened by a devastating invasion of crazed raving rabbids. As Rayman, battle to save his world and its inhabitants from the nasty, mischievous, insane... and completely out of control bunnies!
Product Basic Spec
- Platform Wii
- ESRB rating Everyone - Comic Mischief,Cartoon Violence
- Genre Action
- Elements Action - adventure
- Context Fantasy
- Number of players 1-4 Players
- Difficulty Easy
- Learning curve From 0 to 15 Minutes
Game
- Developer Ubisoft Montpellier
- ESRB Everyone
- ESRB descriptors Comic Mischief,Cartoon Violence
- Release date 11/14/2006
Manufacturer info
- Ubisoft Entertainment
- Manufacturer profile
- Browse Ubisoft Entertainment products on Shopper.com
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- Website: http://www.ubisoft.com/



