The Legend of Zelda: Twilight Princess (Wii)
Manufacturer: Nintendo Part number: 90001
- More product information:
- Editors' review
- User reviews
- Specifications
- Manufacturer info
- Description:
- When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero - and the animal - within. When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Besides his trusty sword and shield, Link will use ... Read more
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Gamespot editors' review
The Legend of Zelda: Twilight Princess (Wii) price range: $33.75 - $66.75
- Reviewed by: Jeff Gerstmann
- Reviewed on: 11/17/2006
- Updated on:06/25/2007
- Released on: 11/19/2006
When game consoles transitioned from offering primarily 2D games to polygonal 3D games about 10 years ago, all of the tricks and gameplay ideas that developers had been relying on for years flew right out the window. During this time, Nintendo quickly found its footing and released masterful takes on its old franchises that retained the fun and feeling of the older games while properly updating them in exciting and impressive new ways. 1998's The Legend of Zelda: Ocarina of Time was a prime example of this. It featured a more realistic take on the series' fantasy world than ever before, while implementing innovative new controls and offering a good sense of freedom without making the player feel lost. It's one of the greatest games of all time, so it's hard to fault Nintendo for revisiting that same formula. And that's precisely what the latest game in the series, Twilight Princess, does. For the most part, that's a very good thing, because Twilight Princess is a lengthy adventure packed with many well-designed puzzles and some interesting characters. But once you get over the rush of excitement from a big, new Zelda game having finally arrived, it's hard not to feel a tinge of disappointment--there's a very noticeable lack of evolution here, which makes aspects of the game seem more dated than classic. Even so, there isn't much out there that compares to Twilight Princess, except for the Zelda games that have come before it.
Like most other Zelda games, Twilight Princess is a retelling of the same basic tale, though this one is not without its twists. There's a princess named Zelda, a land called Hyrule, and a world that's on the verge of destruction if you don't do something to save it. In this installment, there's a darkness creeping across the land, locking it in the eternal dusk of the twilight realm. You play as Link, a humble, pointy-eared boy who lives in a far-off village and herds goats for a living, yet he ends up getting involved in the conflict. The twilight that's infected the land is an alternate reality of sorts, serving as the game's equivalent of A Link to the Past's dark, alternate world, or in some cases, serving the same purposes as the adult Link/child Link differences in Ocarina. The difference here is that when you're in the twilight, you're transformed into a blue-eyed wolf.
Early on in the game, you meet up with one of the shadow dwellers, an impish little creature named Midna. Midna rides around on your back while you're in wolf form and serves the same purposes as Navi in Ocarina, providing you with the occasional hint. Link's beast form behaves roughly the same as the human form, as far as combat is concerned, but you can't use items. You can, however, access otherwise unreachable areas by following set jump paths that Midna will lead you through. The wolf can also dig and go into a heightened-sense mode that shows off scent trails and other hidden objects. For the first portion of the game, you'll be forced back and forth between forms, but you eventually earn the ability to switch back and forth at will, and some of the game's later puzzles will require you to do just that. You can also ride around on horseback, if you like, but by the time you get to a point when you have large distances to cover, you'll also have the ability to warp around, limiting the horse's usefulness to a couple of combat-oriented sequences.
Many of the early parts of the game take place outside in the game's overworld and in various outdoor areas as you try to clear the darkness from the land. But along the way, you'll also enter various temples and dungeons to collect new items, solve a wide variety of puzzles, and fight bosses. While most of the game's story sequences take place above ground, these temples are the core of the entire game, and they're very well done, even if they cover a lot of the same ground that you may have seen in past Zelda installments. You start out with a forest temple, make your way to a mine under Death Mountain for your fire temple, scratch your head and try to figure out the inner workings of moving water around in the water temple, and so on. That's not to say they're all taken from old blueprints, though, and some of the later temples take you to somewhat more interesting locales, like a sky temple that demands that you make precise use of your grappling hookshot.
For the most part, the puzzles are great and rooted in logic. So if you stare at the map long enough and figure out what each lever-pull does, deducing what's going on in the water temple isn't impossible. And once you get movement-enhancing items like the hookshot, you'll be carefully looking at each wall and ceiling, hoping to see a grapple-friendly target that will move you along. You'll push blocks, you'll move cannonballs from room to room in hopes of finding a cannon and clearing a path, you'll fire arrows at targets that cause blocks to move--it's all pretty standard if you've been keeping up with the Zelda series, but the formula still works quite well. However, with the way the puzzles are designed, it's certainly possible for just about any of them to trip you up and cause you to spend an hour or so just wandering around, staring at everything and trying to figure out what to do next. However, none of the puzzles are especially fiendish, which means that you might catch yourself feeling a little foolish when you finally realize that the solution was staring you in the face the entire time. But really, figuring these puzzles out is where the majority of the fun and sense of reward comes from as you play, because most of it's designed extremely well.
User reviews
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Eh, it was ok... nothing like the Ocarina of Time Zelda
by Rusty3871 on August 26, 2009
Pros: There are so many new cool attack moves and new weapons and stuff!
Cons: I HATE HOW THEY MAKE YOU DO THINGS IN CERTAIN ORDERS!!! Like lighting torches in different temples have to be lite in a certain pattern.....BOOOO!!!! WHO WOULD EVER FIGURE THAT OUT????????
Summary: I like it because its was fun and had a good story line and you could fight people from your horse with your sword and they made cool action scenes ...
Summary: I like it because its was fun and had a good story line and you could fight people from your horse with your sword and they made cool action scenes while riding your horse that are so intense my hands where sweating!!!! And the last two bosses are AMAZING TO FIGHT!!!!! YAY!!!!!!!! But the ending was kind of lame...LAME!!!!!!!!!!! I give it four and a half stars for cool new things and the action. :) But its not :D....only :)
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Great presentation.
by gabewintner on December 20, 2007
Pros: So far so good! Great story, great control on the Wii.
Cons: Wish there was more spoken dialogue, not just text.
Summary: Other than that one con, so far it's been great. Been having some trouble learning how to fish with the Wiimote, but as soon as I get past that ...
Summary: Other than that one con, so far it's been great. Been having some trouble learning how to fish with the Wiimote, but as soon as I get past that ...
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Definately captures the essence of the whole series. Lets just hope smash bros brawl does the same.
by nintendude7cubed on September 5, 2007
Pros: Extremely long and exciting at the same time, an extensive amount of things to collect (weapons, hearts, etc.)
Cons: very hard to point things out which could leave you stuck indefinately.
Summary: This is my second favorite zelda game (first being windwaker) and it reaches all of the wii's potential except for online play which wouldn't make sense. It starts ...
Summary: This is my second favorite zelda game (first being windwaker) and it reaches all of the wii's potential except for online play which wouldn't make sense. It starts you out with a cutesy cut scene and you start with all of your training and stuff like that by links place. then just when you think this could be the slowest moving game ever, things spring into action about 2 hours into the game. it shows you an awesome cutscene containing zelda herself and she explains how you need to restore light in the dark places (i don't really remember very well being 45 hours into it myself). anyway when you do so, then more trouble seems to jump right in front of you (literally). At this point you'll find yourself so into the game that you won't want to quit! The thing that got me unhooked and made me slip smashbros melee into my wii and start playing (end of story), was because im simply stuck... there are parts of the game in which you can get so incredibly stuck that you need to consult some form of gaming guide in order to solve it and i for one don't like to use game guides.
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a zelda game
by uyp501324 on June 19, 2007
Pros: its the same game weve been playing since forever
Cons: its the same game weve been playing since forever
Summary: if you like the Zelda franchise its worth 50 bucks
Summary: if you like the Zelda franchise its worth 50 bucks
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Great Video Game; Average Zelda Game
by RAV1985 on May 20, 2007
Pros: Wii Remote works well
Cons: Story and graphics not up to par
Summary: The Good:
The Wii remote works great with this game. It responds well, unlike other Wii titles I've played so far. I'm impressed that this was a Gamecube ...Summary: The Good:
The Wii remote works great with this game. It responds well, unlike other Wii titles I've played so far. I'm impressed that this was a Gamecube title that they ported for the Wii; other ports have been lacking.
The Bad:
The graphics are mediocre at best. While the world sometimes looks amazing, it often looks too muddy. Not nearly as beautiful as The Ocraina of Time or even Wind Waker (like it or hate it.)
The Ugly:
Too easy. It feels like this game was meant as an introduction to the Zelda franchise. Also, you spend way too much time as a wolf. I want to explore as a human, thanks.
Overall:
A good Zelda game, but not the best. Probably one of the best titles for the Wii, though. It'll at least hook you on the console, if not Zelda games. -
Best game I've ever played
by MarcPBcup on March 7, 2007
Pros: Use of innovative remotes, good storyline
Cons: sometimes awkward views, amount of save slots
Summary: Hands-down one of the best video games I've ever played. This game continues the tradition of great Zelda storylines and improves upon it by using the wii's updated ...
Summary: Hands-down one of the best video games I've ever played. This game continues the tradition of great Zelda storylines and improves upon it by using the wii's updated graphics and innovative controls. This game takes about 40 hours to beat and another 10 if you want to find all the goodies hidden everywhere. This is a solid game and very entertaining. I only wish they had more save slots than 3 so that when my friends play I don't have to erase an old game.
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I can't beleive that I hadn't bought a zelda game befor this one
by damavandeh7 on February 18, 2007
Pros: nice graphics/sound, perfect difficulty level, motion control adds to gameplay, wolfy mode is cool
Cons: motion coltrol is not completely necessary
Summary: This was my first zelda game and I'm extreamly impressed. The graphics make you wonder why people critize the wii's graphics so much. And even though this game ...
Summary: This was my first zelda game and I'm extreamly impressed. The graphics make you wonder why people critize the wii's graphics so much. And even though this game could still be ok with out the motion control, it makes it much more exiting and enjoyable.
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Best of the Best
by rccrazybill on February 18, 2007
Pros: Best Zelda game ever!
Cons: There are none
Summary: I have played them all and this title by far is the best ever
Summary: I have played them all and this title by far is the best ever
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Best Game Since Halo 2
by ReCluyse on February 13, 2007
Pros: Solid graphics, endless puzzles, huge maps
Cons: Can't explore after game is finished, no easy way to access mini-games
Summary: The best video game I've played on any system since Halo 2 on Xbox.
Summary: The best video game I've played on any system since Halo 2 on Xbox.
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BUY THE GAME IF YOU HAVE A WII!
by Erithor on January 14, 2007
Pros: EVERYTHING
Cons: NOTHING AT ALL
Summary: Everything about this game is down-right INCREADIBLE!!!!! I dont think there is anything else I have to say but WOW!!!!! The gameply is outstanding, I love the control scheme and ...
Summary: Everything about this game is down-right INCREADIBLE!!!!! I dont think there is anything else I have to say but WOW!!!!! The gameply is outstanding, I love the control scheme and dont rush through the cutscenes and stuff because you should enjoy this game for as long as you can!!!!!
Specifications
- Manufacturer: Nintendo
- Part number: 90001
- Description: When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero - and the animal - within. When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Besides his trusty sword and shield, Link will use his bow and arrows by aiming with the Wii Remote controller, fight while on horseback and use a wealth of other items, both new and old.
Product Basic Spec
- Platform Wii
- ESRB rating Teen - Fantasy Violence,Animated Blood
- Genre Action
- Elements Action - adventure
- Context Fantasy
- Number of players 1 Player
- Difficulty Medium
- Learning curve About a half hour
Game
- Developer Nintendo
- ESRB Teen
- ESRB descriptors Fantasy Violence,Animated Blood
- Max number of players 1
- Release date 11/19/2006
Manufacturer info
- Nintendo
- Manufacturer profile
- Browse Nintendo products on Shopper.com
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- Website: http://www.nintendo.com/
- Address:
P.O. Box 957, Redmond, WA 98073 - Phone: 1-800/255-3700
- Email: nintendo@nintendo.com










