Command & Conquer 3: Tiberium Wars (Xbox 360)
Manufacturer: Electronic Arts Inc. Part number: 15572
- More product information:
- Editors' review
- User reviews
- Specifications
- Manufacturer info
- Description:
- The critically-acclaimed Command & Conquer series returns with Command & Conquer 3 Tiberium Wars. This highly-anticipated next chapter takes the popular series back to its roots in the Tiberium universe and features the fast, fluid gameplay that Command & Conquer is known for and an epic story that will redefine storytelling and set the standard for the single player experience for Real-time Strategy (... Read more
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Gamespot editors' review
Command & Conquer 3: Tiberium Wars (Xbox 360) price range: $34.95
- Reviewed by: Kevin VanOrd
- Reviewed on: 05/08/2007
- Released on: 05/08/2007
Xbox 360 owners are in for a treat with Tiberium Wars. First and foremost, it's an excellent real-time strategy game that features an intense story and a well-rounded set of multiplayer options. It's spirited and fun, and a great way for console enthusiasts to experience the fast and frantic action of a Command & Conquer game. Yet it's no mean feat that it plays so well without a mouse and keyboard. By using an intuitive control scheme similar to Electronic Arts' own Battle for Middle-earth 2, Command & Conquer 3 Tiberium Wars proves that strategy has a big role to play on consoles. If you have an Xbox 360 and even the remotest interest in earth-shattering explosions or campy science fiction, you owe it to yourself to pick up a copy.

Scrin annihilator tripods look imposing.
When playing the campaign, you're rewarded with a whole lot of live-action video in between missions, featuring familiar actors getting hammy in near-future command centers. There's never been anything subtle about Command & Conquer's full-motion video in its previous PC incarnations, and true to form, the campaigns are loaded with wonderfully overblown sequences filled with intrigue and suspense. Actor Joe Kucan has returned as Nod figurehead Kane, and he's as irresistibly creepy as ever. He and other familiar actors serve up a heaping of extravagant solemnity against a backdrop of flashing lights and important-looking video screens.
If you think it sounds over the top, you'd be right--but it's cheesy in a good way, and it won't take you long to get involved in the story and the characters that drive it. The narrative is structured well, with the Global Defense Initiative and Brotherhood of Nod campaigns telling the same story from opposing viewpoints. There's also a new player in the mix: the alien Scrin race. At this stage in the series, the mineral tiberium has propagated over most of the Earth, but it's more than just an environmental plight--it's a key to future technology. It'll take you a couple dozen hours to get through the campaigns, and just when you think you've finished, there are a few surprise missions in store, and they are well worth the time it takes to unlock them. There are also plenty of reasons to return to the campaign once you're done, since the game rewards you with medals based on your performance.
The missions themselves are incredibly varied and involve a lot more than destroying an enemy base or defending a particular structure. You'll have to do these things, of course, but you have both primary and secondary objectives to complete, and they include using engineers to capture certain buildings, amassing beam cannons to take out defenses, or teaming up with your sworn enemy to defend against alien attacks. You'll be doing it all in a variety of real-world theaters, such as Washington, DC; downtown Sydney; and the eerily dry Amazon basin. The near-future take on familiar locales makes the intense battles feel even more thrilling because the settings are recognizable and meaningful.

This bittersweet victory brings GDI far more than it bargained for.
That's not to say the combat isn't gripping on its own. If you're inclined to turtle up in real-time strategy games, you'll be in for a surprise: Battles are intense and focused, and they give you little time to prepare. Like most strategy games, Tiberium Wars still requires you to build up resources, but it's a quick process of plopping down a bunch of tiberium refineries and power generators and then finding the action, because if you don't, the action will quickly find you. Once you get past the first two acts of each campaign, you'll discover that Tiberium Wars' artificial intelligence is aggressive and resourceful, and it will take advantage of your strategic flaws. Don't expect to put your trust in one or two favored units, because even the most powerful units have noticeable weaknesses.
It's a rusher's paradise, but you shouldn't take it to mean that technological advancement and thoughtful strategy don't have their places. You won't need to deal with long and complex tech trees, but you do have multiple powers and upgrades to earn by building various structures. The powers run the gamut from GDI's powerful ion strike to Nod's vapor bomb, and they fit each faction perfectly. As you use units, they level up, making them more effective in battle, and there are some cases where you improve units by more unconventional means. For example, you can use a Nod warmech to destroy your own flame tank, and the mech will then spew fire in addition to its own native attack.
User reviews
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Good but lacks a few things.
by narutaki on May 18, 2007
Pros: Quick gameplay, intense battles
Cons: Less Build-able units
Summary: The game is great especially if you're a C&C or an old Westwood fan! The way I played each game is pretty intense--the enemy attacks so quickly ...
Summary: The game is great especially if you're a C&C or an old Westwood fan! The way I played each game is pretty intense--the enemy attacks so quickly that I was most of the time unable to recover. There is a small learning curve to this game, but that won't hinder determined players.
Some of you might find it frustrating that in C&C 3, you can only build a few tanks (especially in GDI). A few units make your choices very limited. Structure-wise, there aren't much to build either. Also, most C&C or Red Alert players would still recall the SuperWeapons that were used which is similar to some C&C 3 "Super Weapons".
But that is compensated in the various factions available for play.
The CONTROLS are great, but you just need to get past that learning curve, and everything is smooth sailing.
I give it a 7/10. It doesn't deserve an 8/10.1 out of 1 users found this user opinion helpful.
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Best RTS on 360
by aronhalt1 on September 28, 2007
Pros: Awesome, endless, Online Play
Cons: Nothing really
Summary: I've played this game more than any other 360 game. I love this genre and I'm glad that they have revived one of my all time favorites for ...
Summary: I've played this game more than any other 360 game. I love this genre and I'm glad that they have revived one of my all time favorites for my big screen TV! Controls work almost as well as a mouse once you get used to it. The campaign is ok...just like the others, you don't play this for the campaign, the fun is in the online.
You will get addicted to online play. I've logged something like 400 games and each match is about 45 minutes. There are just enough maps to make it interesting, and not some many that you can't memorize them (this is key to winning). The factions are almost balanced...each can win if played a certain way. You will find that your style will make you favor one of the three. For example, if you rush...NOD, if you build a large force and then steam roll the opponent...GDI. Each faction has plenty of defenses to guard against the careless rusher if you pay attention and keep an eye out for the opponent.
Can't say enough good things about this game.
Please make more! -
Great game of Command & Conquer for the next gen console
by Wganas on May 18, 2007
Pros: Great gameplay for the X-Box 360
Cons: None to think of
0 out of 1 users found this user opinion helpful.
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Just didn't hold my attention
by wclanders on May 18, 2007
Pros: Great Graphics
Cons: AI moves starts too fast
Summary: I remember playing the first two C&C for month. After installing this one I played it for about 2 days before I shelved it. The learning curve associated ...
Summary: I remember playing the first two C&C for month. After installing this one I played it for about 2 days before I shelved it. The learning curve associated with the game was just didn?t interest me enough to keep playing. As with the last post I would get attacked so fast I would never recover. Something about it just didn?t hold my attention. After I uninstalled it actually gave me an inkling to install the old version and play it. I?ve been playing Red Alert as well as blizzards Starcraft lately. Go figure I find the older games more fun.
0 out of 1 users found this user opinion helpful.
Specifications
- Manufacturer: Electronic Arts Inc.
- Part number: 15572
- Description: The critically-acclaimed Command & Conquer series returns with Command & Conquer 3 Tiberium Wars. This highly-anticipated next chapter takes the popular series back to its roots in the Tiberium universe and features the fast, fluid gameplay that Command & Conquer is known for and an epic story that will redefine storytelling and set the standard for the single player experience for Real-time Strategy (RTS) games. It is 2047 and the stakes could not be higher. Tiberium - a self-replicating alien substance that has infected the earth - is spreading like a radioactive ice age. The GDI, a high-technology alliance of the world's most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of The Brotherhood of NOD has other plans for earth. Kane's secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. All-out war rages over Tiberium and the fate of the planet rests in the balance. The epic story of Command & Conquer 3 Tiberium Wars is seamlessly tied together with live action, high-definition video sequences featuring top Hollywood talent. Engage in massive sci-fi battles via Xbox LIVE with the Xbox 360 games and experience the exclusive multiplayer modes. The Xbox 360 version also supports the Xbox 360 vision camera, so you can meet your opponent face-to-face.
Product Basic Spec
- Platform Xbox 360
- ESRB rating Teen - Mild Language,Violence,Animated Blood
- Genre Strategy
- Elements Strategy / tactics / wargame - real time
- Context Science-fiction
- Number of players 1 Player
- Connectivity Voice Chat,Scoreboards
- Difficulty Medium
- Learning curve About a half hour
- Customization Downloadable Content
- Online modes Competitive
Game
- Developer EA LA
- ESRB Teen
- ESRB descriptors Mild Language,Violence,Animated Blood
Manufacturer info
- Electronic Arts Inc.
- Manufacturer profile
- Browse Electronic Arts Inc. products on Shopper.com
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- Website: http://www.ea.com/
- Address:
1450 Fashion Island Blvd.
San Mateo, CA 94404 - Phone: 650/571-7171



