Ghostbusters The Video Game (Xbox 360)
Manufacturer: Atari, Inc. Part number: 72732
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- Editors' review
- User reviews
- Specifications
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Gamespot editors' review
Ghostbusters The Video Game (Xbox 360) price range: $29.99
- Reviewed by: Kevin VanOrd
- Reviewed on: 06/16/2009
- Released on: 06/16/2009
It's good. If you're a fan of Ghostbusters (and maybe even Ghostbusters 2), that's all you needed to know, so you can go out and grab your copy without worrying that you'll have to tread through bad game mechanics just to get a few good laughs. If for some reason you're a newcomer to the franchise, that's OK too. Ghostbusters The Video Game is a humorous and amusing third-person action-adventure with some clever mechanics and loads of personality. It's not all pleasurable, due to some tedious mechanics and other issues, but if what's most important to you is some lighthearted fun, then you'll find enough in this package to keep a smile on your face.
6212010>Capture ghosts cooperatively in the excellent online modes.None
No shocker here, but Ghostbusters The Video Game is funny. The script was penned by original film scribes Harold Ramis and Dan Aykroyd, and while it doesn't quite reach the heights of the 1984 comedy classic, it rides the film's coattails quite comfortably. It's 1991, and you play an unnamed rookie joining the ghostbusting team, the members of which are voiced amiably by the stars of the movies: Dan Aykroyd, Bill Murray, Harold Ramis, and Ernie Hudson. There are some moments when the performances sound phoned in (Bill Murray sounds a bit too sleepy even for Bill Murray), but there's no doubting that these are the same characters that delighted us in the '80s. Sigourney Weaver and Rick Moranis don't reprise their roles, but you'll hardly miss them as the plot careens forward, reuniting you with old spectral friends and propelling you through a pleasant variety of earthly and otherworldly locales. Not every joke soars, but you'll find it difficult to stop grinning, and you'll probably let out a few guffaws from time to time. Venkman's laconic womanizing, Egon's deadpan pseudoscientific explanations--there's wit here for fans and newcomers alike.
Thus begins a journey through museums, libraries, cemeteries, and even alternate dimensions. As you get to the bottom of the evil powers behind the increasing paranormal activity in and around New York City, you and the AI-controlled 'busters explore a surprising variety of environments and face off against a lot of interesting and creepy apparitions. You'll recognize a few of them, such as the Stay Puft Marshmallow Man, though your final face-off against this returning monstrosity is a disappointing letdown. Thankfully, you'll meet plenty of new, fascinating meanies and either grapple them into traps using your proton pack or simply vanquish them completely. The pack has four modes, but you'll use the default mode most frequently; not only does it emit a capture stream that lets you grab onto weakened ghosts and wrestle them into traps, but it emits a nice strong blast of energy called a boson dart, which is handy for weakening a number of different enemies. A second mode grants you a shock blast (think shotgun) and a stasis stream that slows some enemies down, while a third, the meson collider, lets you shoot a homing beacon onto enemies and then blast them with rapid-fire beams. A fourth mode is the second-most handy one; its primary firing mode, a stream of green goo, makes it endlessly useful, while its slime tethering capability helps you solve a few puzzles and offers an additional and clever way of trapping your apparitional adversaries.

Who ya gonna call?
Weakening and trapping your enemies is the most enjoyable activity in the game. Generally, you weaken your enemy using the weapon most suited to the occasion, and then maneuver it into a trap using the capture stream. It's not as easy as it sounds. Some of the little buggers put up quite a fight, and even if you slam your target on the ground, it isn't uncommon to have a ghost wrangle itself away from the trap's capture beam. The more Ghostbusters you have dealing with the same enemy, the easier it becomes. You're never quite in control of these encounters, though the feel pleasantly authentic; it's like baiting a huge fish and trying to reel it in as it struggles. You can purchase pack upgrades that make this task, among others, a lot simpler. For example, you'll eventually be able to slam-dunk ghosts into a trap, which is a quick and satisfying way of ensnaring one of the pesky poltergeists.
You'll face off against an interesting variety of meanies, including some terrific-looking bosses. Some of them require using your various modes of fire, and they're often good fun. There are some minor tactics involved during these encounters, though bosses don't require a lot of creative thinking. For the most part, you'll be doing the same things throughout the game, which can get a bit tedious in time--especially when you realize that two of your four firing modes are doing the enormous majority of the work. The tedium is compounded some by the game's medium-paced tempo; your default movement speed is slow, and there are a few too many chunks during which you aren't trapping any ghosts. Yet while the action itself doesn't offer a lot of variety, the diverse environments, occasional puzzles, and wide array of enemy designs will keep you involved. Besides, trapping an enemy is so gratifying (again, think of bagging a humongous trout) that it's easy to look past the repetition.
User reviews
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Far Exceeds Expectations!!!
by santellan17585 on June 17, 2009
Pros: The game is everything it aimed to be and truly makes you feel like you are a Ghostbuster.
Cons: The controls take some time to get used to and can sometimes feel over-complicated and overwhelming.
Summary: I run a video game review site, so I purchased both the 360 and Wii versions in order to properly compare them and I have to say they both compliment ...
Summary: I run a video game review site, so I purchased both the 360 and Wii versions in order to properly compare them and I have to say they both compliment each other very well. While this is obviously the superior version, but sure to give the Wii version a try if you own a Wii.
This game achieves exactly what it set out to do. You are immediately immersed in the world of being a Ghostbuster. It has a sort-of interactive day-in-the-life type of feel to it. The overall design is perfect for what it is and experiencing the world of the Ghostbusters has never been this good.
Even the finest details have been looked at and changes and updates to the Ghostbusters world and equipment in a way that would not tarnish the nostalgic feel of the franchise. You can tell the property was handled with care here as every moment of gameplay will take you back to the day when you first saw the Ghostbusters on the big screen.
The original cast is here to reprise their roles, further adding to the authenticity of the characters, plot and overall feel of the game. For the most part, the voice acting is very well done and the game does a great job of taking the place of a new film by making the entire experience feel like an interactive movie.
Even better is the return of several key characters and Ghosts like Walter Peck, the Ghostbusters' secretary, Slimer, and even the Stay Puft Marshmallow Man. This is also one of the few Ghostbusters games to feature the character Winston, removing any previous racial statements pertaining to Ghostbusters games of the past.
Overall, this game is a great purchase and will be an excellent addition to any Ghostbusters Fan collection or Gamer Library. I highly suggest anyone interested buy it as you wont regreat it.1 out of 1 users found this user opinion helpful.
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If you are a fan of the movie, get this game
by afroloq on June 25, 2009
Pros: Experience is immersive and funny
Cons: You can't create a character or play one of the Ghostbusters themselves(unless you are playing multiplayer) ...but don't let that stop you!
Summary: This is a game I just knew was going to suck. It's not that many games based on movies that do well and this licence has been sitting almost ...
Summary: This is a game I just knew was going to suck. It's not that many games based on movies that do well and this licence has been sitting almost 20 years with little to no activity. However I am really surprised at how well it plays! Even when I read awhile back that this would be the definitive 3rd movie (actually now there is talk that a 'real celluloid' movie coming) I wondered how they would pull this off. I must say that using the writing as well as voice talents of the Ghostbusters cast makes this a great game to get into. Any company that wants to use a movie licence to make a game really should take notes on how to create an immersive story.
Moving right along, I really love the fact that there is no HUD clogging up the screen with useless info, some really tight graphics and again great banter among the cast DURING the course of the game. Any of the reviews you probably read are already spot on. This game keeps you busy. You can upograde your proton pack, scan for ghosts to get nto your Spirit guide etc.
My only complain of course is that in the game you can't control your favorite Ghostbuster unless you play it in MP mode which also handles pretty well.
IN some places it feel repetitive because you are actually 'killing' some spirits as opposed to actually trapping them but part of the fun of course is some of the bigger bosses.
The set peices are also impressive and help for the immersion experience.
There are a few plotholes in the game which I won't give away which might spoil some people's fun but what I would recommend is watching the movies again and catch some stuff you may have missed or didn't get which will make this game all the more enjoyable!
Pick this game up and happy Ghostbusting! -
Ghostbuster 3
Pros: Well done transformation from big screen to gaming platform.
Cons: Multiplayer only available over Xbox Live. A two player split screen would have been nice, but we can't have everything I guess.
Specifications
- Manufacturer: Atari, Inc.
- Part number: 72732
Product Basic Spec
- Platform Xbox 360
- ESRB rating Teen - Comic Mischief,Mild Language,Fantasy Violence
- Genre Action
- Number of players 1 Player
- Connectivity Voice Chat,Scoreboards
- Customization Downloadable Content
- Sound Dolby Digital 5.1
- Resolution Widescreen,1080p
Game
- Developer Terminal Reality
- ESRB Teen
- ESRB descriptors Comic Mischief,Mild Language,Fantasy Violence
- Release date 2009-06-16
Manufacturer info
- Atari, Inc.
- Manufacturer profile
- Browse Atari, Inc. products on Shopper.com
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- Website: http://www.atari.com
- Address:
417 Fifth Ave., NY, NY 10016



