Guitar Hero III: Legends of Rock (Xbox 360)
Manufacturer: Activision Part number: 95137
- Crank Up the Volume and prepare to rock around the globe with Guitar Hero III: Legends of Rock. Battle against some of the greatest legends to ever strap on a guitar to become one yourself! Take your skills online against other Guitar Hero players from around the world. Face off against guitar icon Slash and others in insane boss battles ... Read more
Where to buy
|store||customer rating||inventory||tax & shipping||price|
| || In stock |
Get free shipping on orders over $25!
Enter zip code to get total price:
as of 06/19/2013
Gamespot editors' review
Still Rocks the House
by maverick4god on December 17, 2007
Pros: Best song selection in the series, nice graphics, great online mode, battle mode
Cons: Waaaaay too difficult on some songs, in-game advertising, lack of character creator
Summary: Guitar Hero III is, in my opinion, the best Guitar Hero game in the franchise. The songs are definitely top-notch, with recordings from the Rolling Stones, Metallica, Red Hot Chili ...
Summary: Guitar Hero III is, in my opinion, the best Guitar Hero game in the franchise. The songs are definitely top-notch, with recordings from the Rolling Stones, Metallica, Red Hot Chili Peppers, and many more. Most of the songs are original recordings instead of covers which, needless to say, is a very good thing.
The game is pretty easy on the lower tiers. But as you progress to the last couple of tiers of songs, the songs get much harder. People that did pretty well on hard mode on the previous games may have trouble beating the hard mode in this game, as the hard and expert modes are so much harder on some of these songs. Songs you're probably going to have trouble with are "Raining Blood" by Slayer, and "One" by Metallica, as well as the final boss fight. And oh yeah, that one song by Dragonforce is absoultely insane.
The new multiplayer battle mode is pretty fun, though most matches either seem to end quickly, or neither player loses the first time. If neither player is knocked out, the game goes into sudden death, where all the powerups become the death drain. The battle mode comes into the career mode when you have to face off against Tom Morello (from Rage Against the Machine), and Slash (from Guns and Roses). Both times, you'll be battling using new recordings by the respected artists. The final boss fight can be pretty difficult to, depending on your difficulty of play. It's a pretty fun ending.
Of course, like most games, there are some things I would like to see changed. One is for them to add a character creator so you can play your own modded character on stage. Another would be to revamp the career mode, the current way is getting kind of old.
The best new addition, in my opinion, is the new online mode. I have XBOX Live, and it's amazingly fun. The included guitar has a built-in headset receiver like the regular 360 controllers do.
And speaking of the new controller, it is flat-out sweet! It's modeled after the real Gibson Les Paul, is wireless, has detachable face-plates and neck. Just get some rechargable AA batteries for it if you plan to play a lot.
Overall, this is a great addition to the franchise, possibly the best one yet. I would like to see some more new things the next time around, but for Neversoft's first try, it sure isn't bad.
1 out of 1 users found this user opinion helpful.
They missed the point
by sheltonreb on January 20, 2008
Pros: Some good songs
Cons: Illogical "Boss" Battles, timing issues remain
Summary: The industry buzzword in video gaming these days is "casual gamer", meaning normal people who might enjoy some video games, as opposed to hard-core gamers who take an almost sado-masochistic ...
Summary: The industry buzzword in video gaming these days is "casual gamer", meaning normal people who might enjoy some video games, as opposed to hard-core gamers who take an almost sado-masochistic approach to their entertainment. The reason is that the industry has realized there are far more potential casual gamers than hard-core for their future sales growth. So, the trick has been to develop games that can be enjoyed by both groups. The most successful game at doing that has been the Guitar Hero series. Rather than feeling like a traditional video game, Guitar Hero lets people fantasize that they are thrashing away on some awesome rock riff. It fulfills the urges of millions of former air guitarists. Hard-core gamers had fun with it too, of course, as the expert mode would generally provide the hours of frustration that they seek before overcoming the game. The casual gamers would enjoy just playing along with their favorite tunes in the easier modes, perhaps getting accomplished enough to try the hard mode if they felt like it. In III the new developers missed that point entirely by adding "boss battles" which return the game entirely to the realm of hard-core gamers. The concept of the boss battles is entirely counter-intuitive, at least for casual gamers. The point of Guitar Hero is to play along with great-sounding music (despite a few odd song selections here and there). The point of the boss battle is to make the "boss" play the music so poorly, music that then sounds so awful, that he "fails" and is booed off the stage. One would have to ask why two real-life rockers would agree to appear in these roles where they are going to be made to look so bad. I suppose that there is some vicarious thrill in beating a real rock star, but the methods used are instead of gathering "star power" to drive your fans crazy, you gather power to mess up the boss by breaking one of his strings, making him have to play notes in reverse, etc. And, he's doing the same to you, so your music is going to sound pretty bad also. In a real "battle of the bands", the idea is make great music. Casual gamers will find these boss battles annoying at best, but more likely frustrating to the point of ruining the fantasy. There is no way to turn them off and play the game traditionally. In order to play all the songs, you have to beat the bosses. I'm afraid this shows that the minds behind the Tony Hawk games didn't have what it takes to grasp the different concept of Guitar Hero enough to take over the development. An OK to good game for hard-core gamers, it is a huge setback to an industry that is trying to reach out to the masses of casual gamers, especially since so many of those casual gamers got into the earlier Guitar Hero games and bought III looking for more of the same. The counter-intuitive structure of III will send them straight to Rock Band (if they aren't turned off too much by III that they find some other form of entertainment than video games).
by Landodude on December 19, 2007
Pros: Great tracklist, amazing gameplay
Summary: I have always been a Guitar Hero fan and this game seals the deal. I have never felt more excited while playing a video game than I was as I ...
Summary: I have always been a Guitar Hero fan and this game seals the deal. I have never felt more excited while playing a video game than I was as I strummed the first notes of One (Metallica).
- Manufacturer: Activision
- Part number: 95137
- Description: Crank Up the Volume and prepare to rock around the globe with Guitar Hero III: Legends of Rock. Battle against some of the greatest legends to ever strap on a guitar to become one yourself! Take your skills online against other Guitar Hero players from around the world. Face off against guitar icon Slash and others in insane boss battles featuring original tracks recorded exclusively for Guitar Hero III: Legends of Rock. Defeat opponents to achieve legendary status in head-to-head competition including the all new guitar battle or share the glory with a friend in co-op and the new co-op campaign mode. Realize a true rock concert experience with all new venues, incredible lighting effects, authentic instruments, and sick character moves. Guitar Hero III: Legends of Rock features over 70 of the biggest and loudest songs ever compiled in a game!
Product Basic Spec
- Platform Xbox 360
- ESRB rating Teen -
- Genre Puzzle
- Elements Miscellaneous - rhythm music
- Number of players 1-2 Players
- Developer Neversoft Entertainment
- ESRB Teen
- Release date 2007-10-28