Madden NFL 09 (Xbox 360)
Manufacturer: Electronic Arts Inc. Part number: 15600
- More product information:
- Editors' review
- User reviews
- Specifications
- Manufacturer info
- Description:
- Madden NFL 09 delivers its most complete NFL football package ever. Whether you're a seasoned veteran or picking up the game for the first time, players of all skill levels will enjoy a unique, yet challenging experience which tailors the game to match your playing style.
Where to buy
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Gamespot editors' review
Madden NFL 09 (Xbox 360) price range: $19.96
- Reviewed by: Aaron Thomas
- Reviewed on: 08/11/2008
- Released on: 08/12/2008
When John Madden Football was released in 1988, no one had any idea that it was the beginning of one of the best-selling series of all time. But after 20 years, tens of millions of copies sold, countless tournaments, and even a TV show, Madden is a global phenomenon. When you purchase a Madden game, you know you're going to be the beneficiary of 20 years of experience. Fine-tuned gameplay, top-notch player animation, extraordinarily detailed playbooks, and competitive multiplayer are all series staples. This year's Madden is just what you'd expect: It doesn't take a whole lot of chances with the formula that has proven so successful in the past. Improvements such as the additions of Cris Collinsworth as a commentator and a backtrack feature that points out and helps correct your mistakes make for a great football experience. However, there are quite a few issues that keep Madden 09 from reaching its full potential, such as disappointing online leagues and mostly unchanged Franchise and Superstar modes.

Help me Obi-Wan Kenobi, you're my only hope.
Madden 09 has a number of features designed to address the steep learning curve associated with the series. This year's game is clearly one of the most user-friendly versions in recent years, but unfortunately, beginners will still probably have a tough time learning the ropes, in spite of these new features. If you throw an interception or take a bad sack, Cris Collinsworth will break down the play for you and explain not only what you did wrong, but what you should have done instead. Collinsworth's analysis during these backtrack segments is startlingly accurate and useful--it's just a shame these moments occur at random. It would have been nice to call them up at any time. Another useful yet controversial addition is the ability to rewind plays and try them again. This is a great way to help you learn from your mistakes and it's nice to have a do-over if you get cheesed by the CPU, but it takes self-control not to rewind anytime you make a bad play. Rewinding a buddy's touchdown is also a surefire way to prematurely end your friendship.
When you first boot the game, a virtual Madden that looks just like R2-D2's projection of Princess Leia in Star Wars appears onscreen to administer a Madden IQ test. This test takes place in a VR simulator and consists of running, passing, tackling, and pass-coverage drills. The game will adjust its difficulty based on the results of this test. This process is a good idea in theory, but it doesn't work. The offensive drills are so easy that it's possible for first-timers to score well enough that the test results indicate they should play a mixture of all-pro and all-Madden difficulties. The defensive drills are a little more accurate, but this only serves to highlight how difficult it is to play defense in the game. Your IQ will fluctuate based on your performance during games, but it takes so long to balance out your IQ that you're better off manually setting the difficulty to rookie and using the simplified playbooks if you're a beginner. The simple playbooks combined with Collinsworth's backtrack analysis are a step in the right direction when it comes to making Madden more accessible to casual players, but more work needs to be done before these newcomers truly feel welcome. A manual or in-game documentation that explains all of the game's features would be great, as would some sort of in-game glossary. How many people who don't watch football every week know what a "cover 2" is anyway?
There are a number of gameplay enhancements that make Madden 09 play better than 08. The ability to bluff plays from the line of scrimmage lets you view your play and then display fake routes to mislead your opponent. You can also quickly call audibles without changing your formation and inadvertently tipping off the other player. Another excellent addition is that you can now tell individual receivers to run smart routes on third down. This will ensure that they don't stop their routes short of the first-down marker. It would be nice if receivers were smart enough to adjust on their own, but at least the smart-route option is available. On the defensive side of the ball, you can spotlight a receiver. This puts an extra player on a receiver to ensure double coverage on the play. By no means does it render that receiver a nonfactor, but it's now a great way of slowing down an opponent who passes to the same guy over and over again. The only problem with the number of pre-snap adjustments is that it's near impossible to perform many of them when you're on defense due to the short amount of time between when you come out of the play-calling screen and when the ball is snapped. Sure, there are Madden savants out there who can call an audible, shift the line, highlight a receiver, tell the left outside linebacker to spy on the QB, and fake a blitz in five seconds, but most people can't.
Just as there are plenty of good things to talk about with regard to 09's gameplay, there are some problems worth mentioning. Slants and crossing routes are exceedingly difficult to defend against. The linebackers who could snag almost any ball out of thin air last year were annoying, but so is watching a lousy QB and below-average tight end pick you apart like they're Peyton Manning and Dallas Clark. It's not all fun and games for QBs and receivers though. Quarterbacks will frequently overthrow passes in the flat so that they lead receivers right out of bounds or receivers will get stuck in an animation and, head to the sidelines, lose yards, or run right into a tackler. This is a huge problem in Superstar mode when running screen plays. The more you play the more you'll notice the sometimes questionable AI. CPU-controlled teams might not opt for an onsides kick when they're down by a few points with no time-outs and less than two minutes on the clock. Officiating is also hit or miss. Referees typically ignore holding and are often inaccurate when spotting the ball, and booth reviews are a total crapshoot--you never know what the ruling is going to be. Other nagging issues include sometimes horrific tackling, occasionally inept blocking, unstoppable quarterback sneaks, and play-action's utter lack of effectiveness against the CPU.

Yep, you made a mistake. Now let Cris Collinsworth tell you what you did wrong.
Series fans have been clamoring for online leagues for years, and this is the first year the mode has been included. Well, sort of. Yes, you and up to 31 other players can form a league and play against one other whenever you like, regardless of how many games other participants have played. In that sense there are online leagues; it's just that they aren't any good. You can't fill out the league with CPU-controlled teams, so if you've got only three friends to play with, you're left with a four-person league. There is a draft, but it's an autodraft that selects players based on your predraft rankings. Again, having just a handful of players hampers the experience because everyone in the league will get awesome players. There aren't a whole lot of weaknesses a defense can focus on when the opposition's fifth-best receiver is Pro-Bowler Anquan Boldin. The default settings don't even allow for player statistics to be tracked (stat-tracking is curiously tied to the unexplained "unique rosters" setting). When you consider how full-featured Electronic Arts' own NCAA Football 09's online dynasty is (although it has its own problems), it's puzzling that Madden's online leagues are so lacking. At least online gameplay generally performs well. We had some frustrating problems with the kick meter not recognizing our input, but for the most part, the action was extremely smooth and lag was never an issue.
User reviews
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Buy a used older version, WAIT FOR TECMO BOWL's RETURN!
by apollo1980 on August 13, 2008
Pros: Pretty graphics, updated rosters
Cons: Same game every year.
Summary: Same game every year with updated rosters. Nothing breathtaking unless you're using a version of Madden from the 1990's.
Bottom line: TECMO BOWL is coming back! The Nintendo ...Summary: Same game every year with updated rosters. Nothing breathtaking unless you're using a version of Madden from the 1990's.
Bottom line: TECMO BOWL is coming back! The Nintendo DS version will be out next month, and the Wii version out next year. At least THEY understand what people want.
ONE game....you can edit and create teams, players, rosters, etc. and share them on the internet. Now that's SMART gaming creating...and, oh, it's TECMO BOWL!1 out of 1 users found this user opinion helpful.
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Repackaged game with roster updates + few changes.
by colmaboy on August 12, 2008
Pros: Only the name, MADDEN. And lets be serious, his act is a little tired.
Cons: EA's exclusive rights agreement with the NFL allows them to be the only game in town. No competition, no choice. They push this stuff like crack to junkies and people line up waiting to fork over $60.
Summary: If you have to support your NFL habit, there is ultimately no choice but to buy Madden. Exactly EA's game plan. If this was the best game in town, ...
Summary: If you have to support your NFL habit, there is ultimately no choice but to buy Madden. Exactly EA's game plan. If this was the best game in town, why did EA snuff out the competition? Another choice, buy last years game used for $20, update the rosters and screw EA sports. Make them really enhance the game, provide the ultimate experiance for $60, not just a rethread game they push year after year after year after year after year. You get the idea. And, I spouted like this on the IGN site and got banned. Must be owned by EA. So remember kids, all of this can yours for the low low price of $59.99.
1 out of 1 users found this user opinion helpful.
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'08 Price Drop!
by Wha13v3r on August 13, 2008
Pros: last years copy is now cheaper
Cons: $60 for updated rosters is silly
Summary: The only thing I love about Madden Day is the fact that I can now purchase last year's copy at a GameSpot for $20 or less. Spending $60 on ...
Summary: The only thing I love about Madden Day is the fact that I can now purchase last year's copy at a GameSpot for $20 or less. Spending $60 on virtually the same game for a couple of new bells and whistles is a waste of money IMO.
1 out of 2 users found this user opinion helpful.
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This Game Is Absolute Garbage!!!!
by cjbridges on September 25, 2008
Pros: Only The Online Feature
Cons: Game play sucks tremendously
Summary: This games is the most unrealistic madden I've played since it was on Super Nintendo. It has focused more on graphics than on game play. Just like the old ...
Summary: This games is the most unrealistic madden I've played since it was on Super Nintendo. It has focused more on graphics than on game play. Just like the old NFL 2K, and it sucks
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So-so refresh
by crudis01 on August 16, 2008
Pros: Redo plays
Cons: Nothing really new or cool, could look more crisp
Summary: Kinda stale. Not much new to offer. Also bummed I could only get the XBox ver, my PC is more more powerful vid wise. I'll be selling this at ...
Summary: Kinda stale. Not much new to offer. Also bummed I could only get the XBox ver, my PC is more more powerful vid wise. I'll be selling this at gamestop.
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A great game with great graphics and gameplay, It's a must have year after year.
by userric1554 on August 13, 2008
Pros: Amazing graphics,weather progresses throughout the game making jerseys muddy, great gameplay, Madden breaks down plays which helps a lot (regardless of skill level), tons of nice new details.
Cons: Rewind is an excuse for bad player to stay competitive in the game, IQ could be improved.
Summary: The best Madden game i have played, a must have for any football fan. Just don't use rewind if you think you have any skills.
Summary: The best Madden game i have played, a must have for any football fan. Just don't use rewind if you think you have any skills.
Specifications
- Manufacturer: Electronic Arts Inc.
- Part number: 15600
- Description: Madden NFL 09 delivers its most complete NFL football package ever. Whether you're a seasoned veteran or picking up the game for the first time, players of all skill levels will enjoy a unique, yet challenging experience which tailors the game to match your playing style.
Product Basic Spec
- Platform Xbox 360
- ESRB rating Everyone -, Everyone -
- Genre Sports
- Elements Sports - football simulation
- Context Realistic
- Number of players 1-4 Players
- Customization Downloadable Content
- Offline modes Competitive,Team Oriented,Cooperative
- Online modes Cooperative,Competitive
- Sound Dolby Digital 5.1
- Resolution 1080i,1080p,720p,Widescreen
Game
- Developer EA Tiburon
- ESRB Everyone
- License Major League Sport
- Max number of players 32
- Release date 2008-08-12
Manufacturer info
- Electronic Arts Inc.
- Manufacturer profile
- Browse Electronic Arts Inc. products on Shopper.com
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- Website: http://www.ea.com/
- Address:
1450 Fashion Island Blvd.
San Mateo, CA 94404 - Phone: 650/571-7171



