Over G Fighters (Xbox 360)
Manufacturer: Ubisoft Entertainment Part number: 52305
- More product information:
- Editors' review
- User reviews
- Specifications
- Manufacturer info
- Description:
- In Over G Fighters, a terrorist organization threatens the world's peace and security as players take to the skies in a united world air force. Players command more than 30 of the most powerful jet fighters ever conceived and battle for air superiority in massive dogfights in the skies above Europe, Asia, Africa and North America. Players combat enemies ... Read more
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Gamespot editors' review
Over G Fighters (Xbox 360) price range: $26.00
- Reviewed by: Jeff Gerstmann
- Reviewed on: 07/05/2006
- Released on: 06/27/2006
Over G Fighters is the latest jet-fighter simulation from Taito, though it's the first from the company to be released in North America. Like the Energy Airforce games that Taito put out on the PlayStation 2, Over G is a very stock, very standard game that puts you into one of the game's 30-plus jets and has you go through mission after mission. Though the game attempts to be more than mission-based monotony by also offering online multiplayer and some other options, the sluggish flight controls, bland graphics, and often-poor English translations conspire to make Over G Fighters a vapid package, overall.
The bulk of the game's action is found in its story mode, which sends you on several missions as you attempt to take out a terrorizing army that's got its hands in conflicts around the globe. Each set of missions is broken up into its own campaign, and as you select missions, other branches in the campaign become unavailable. Since some specific missions unlock planes (and achievement points), this means you'll either have to follow along with a FAQ or play through multiple times to receive every reward.
Each mission branch ends up in the same place, though. At the end of every area, you'll get into one or two longer missions that have you fulfilling multiple roles. For example, in the first part you might have to dust a couple of enemy fighters, but the second part might have you launching air-to-ground missiles at tanks. Unfortunately, the difference between these two activities really isn't much.
The big problem with Over G is that it's incredibly straightforward. Fly at your target, get a missile lock, fire, move to the next target, and repeat the process until you're out of missiles. Then, you'll wait for your weapons to recharge, wait and see if your missiles hit (they almost always do on the default difficulty setting), and move on to the next target group. Some missions give you four planes to shoot down that are put right in front of you, a task that might take a minute or so to accomplish. Later on, you'll encounter a few different types of missions, including one that has you fly low through a canyon to avoid radar stations and antiaircraft fire. But for the most part, the game lines up the targets and waits for you to take them out.
The control in the game is sluggish, and even the most maneuverable planes feel broken when you try to turn. Playing on the "real" control setting instead of the default arcade-style setting helps a bit, but overall, the movement never feels quite right and attempting to get around on enemy fighters is usually awkward. In addition to jet control, you can also use the triggers to assign commands to your wingman. While you can lead your wingman to a dogfight, you can't make him fight effectively. Though he'll be able to watch your back in a couple of the more hectic situations, most of the chatter you hear from him discusses how he's currently in trouble and could use some help. You're probably better off just forgetting that he's even there.
Your pilot has statistics that slowly improve as you play, though the purpose of a stat named "mental" isn't immediately obvious. Other stuff, such as evasion, visual range, G-resist, and hit, seem like they'd be helpful, but even as they improve, there's very little discernable difference in your pilot's actual performance.
In addition to the game's campaign scenarios, you can play in challenge mode, which is more of a freeform mode that has you take off, fight waves of enemies, then land to refuel and rearm. Since your plane only holds a few missiles, the constant restocking gets old fast. The multiplayer mode allows up to eight players to play over Xbox Live in two modes. Arena mode has you join one of four sides (of up to two planes each), and you then launch attacks on other players. Versus mode is a team mode. Like other Xbox 360 games' versus mode, Over G's versus mode can be played in both ranked and unranked conditions. Functionally, the multiplayer works fine, and since players eventually get pretty good at dodging incoming missiles, it's more challenging than the solo play, as well. But it isn't deep enough to keep you coming back.
The sound in Over G Fighters is pretty standard and delivers roughly what you'd expect, though it's often difficult to tell when you're getting shot up by antiaircraft fire. Most of the explosions sound fine, and the sound of jets flying by is done reasonably well. The music is a bunch of generic guitar rock that you'll certainly wish was Kenny Loggins' classic "Danger Zone." But none of it even comes close. Perhaps comparing Japanese jet-game music to the theme to Top Gun is a little unfair, but it's pretty obvious that's the feel the developer was going for, and the music here doesn't get the job done. The voice work is amazingly flat and uninspired, especially during the mission briefings, but the canned responses from your wingman aren't much better.
Visually, the game has a dry, bland look to it that doesn't fit with the rest of the Xbox 360's lineup. Visual effects are kept to a minimum, and aside from good-looking water, the ground doesn't look so hot. The plane models look good, but since you're going to be firing missiles from a distance, you'll never get a good look at them outside of the plane select screen unless you choose the behind-the-plane view, which isn't so great. You can also opt for a cockpit view, which blocks too much of the screen to be effective. The first-person, cockpit-free viewpoint is the most useful perspective available.
All in all, Over G Fighters is a dull jet simulator with shoddy controls, lackluster mission design, and a modest presentation. At a budget price, this game would be slightly easier to swallow, but it's a bum deal at $59.99.
User reviews
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It is a perfect flight simulation
by ryeker7 on March 15, 2009
Pros: I like the reality of fuel burn at higher altitudes and that it feels like you are really flying a jet!
Cons: Nothing nothing nothing
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Vary dissapointing.
by ncc1864 on February 8, 2008
Pros: Their are alot of different jets to choose from, once you have gotten through the campaign. Landing in the game is also realistic enough, especially when landing on the Aircraft Carrier.
Cons: Lack of realism. Extremely difficult is some areas. You are only required to take off and land is the final mission in the eight different stages.
Summary: Who ever disigned the game clearly didn't know the difference between difficult and impossible. One of the most irritating things in the game is the fact that you are ...
Summary: Who ever disigned the game clearly didn't know the difference between difficult and impossible. One of the most irritating things in the game is the fact that you are always fighting a ghost. What I mean is that while in a mission, the enemy is alowed to respawn, often right in front of you, or behind you. This gives the enemy an unlimitied number of jets or helicopters depending on the mission. When they respawn, they almost always have a missile lock on you before you even know that they are their. I have mannaged to beat the game even on the hardest level known as hell, but it takes a vary long time, because you have to play the dificult mission over and over again. No matter what manuver you do, it seems that the enemy missile will always get you. Your wingman is about dummer then a box of rocks. You can asign him or her to do a task and it will take them forever and a day to actually do it. I agree with other reviews, that sometimes it is better to just forget you have a wingman. In challange mode, you are still faced with an enemy that can't be defeated. No matter how manny jets you shoot down, they always respawn, and generally they respawn right behind you giving them a perfect shot and giving you about .00001 seconds to react. Another problem in the challenge mode is that your wingman apears to be blind. I can't count how manny times I've been flying without incedent, and then out of the blue my own wingman will run into me. This ofcourse destroys your plane instantly. Overall I rate the game as a complete dissapointment, and would not recommend it to anyone. It's the kind of game that will make you mad, and that destroys the fun of the game.
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Great game if settings are set right
by JakeG2 on March 24, 2007
Pros: Everything
Cons: Multiplayer
Summary: People have given this game bad review for several reasons so let me clear it up.
Reasons people gave the game bad reviews:
1) They did not switch settings to ...Summary: People have given this game bad review for several reasons so let me clear it up.
Reasons people gave the game bad reviews:
1) They did not switch settings to real so they could not barrel role, or even turn well for that matter.
2) Over G is a flight simulator, not an action game. It is not like Ace Combat, which so many people compare it too. It is a Simulator. Therefore it is realistic.
3) They did not play the game long enough to learn the tricks or even unlock planes for that matter. It takes time to get the planes and learn to doge missiles, land on carriers, etc.
This game is a great simulator. If you would like to know more check out this site:
here:http://www.freepowerboards.com/overg/profile.php?mode=register&refer_id=2 -
Good multiplayer fighting game
by edecampo on March 6, 2007
Pros: Excellent graphics..very impressed..especially during the climb when the sun reflects off the airframe..Multiplayer gaming really brings out the game !!!!!.
Cons: Boring senarios for single player !!
Summary: Get X-Box live to FULLY enjoy this game...Don't buy this game if you don't like flying !!!!!!!!!!!!!!!!!!!.
Summary: Get X-Box live to FULLY enjoy this game...Don't buy this game if you don't like flying !!!!!!!!!!!!!!!!!!!.
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A pathetic attempt to out play Ace Combat!!!
by Joseph Carroll on August 10, 2006
Pros: Short loading time and realistic.
Cons: Dull game-play poor graphics for a 360 platform and no story line worth mentioning
Summary: Where to begin. I had waited a long time for an Xbox modern flight-sim to hit the dusty shelves of my local Game, and when I heard of ?Over G ...
Summary: Where to begin. I had waited a long time for an Xbox modern flight-sim to hit the dusty shelves of my local Game, and when I heard of ?Over G fighters? on Xbox 360 I immediately paid the $60.00 fee. After playing the game for 5 mins, however, the realities where clear? ?cheap trash?. The fast action and stunning visuals promised by the cover turned out to be sluggish maneuvers and blurry scenery. At the time I thought to myself: if O.A.P?s could fly fighter jets, it would be similar to this.
The only silver lining on this aviator?s cloud, is that he can trade it in for a game worth his time and energy.0 out of 1 users found this user opinion helpful.
Specifications
- Manufacturer: Ubisoft Entertainment
- Part number: 52305
- Description: In Over G Fighters, a terrorist organization threatens the world's peace and security as players take to the skies in a united world air force. Players command more than 30 of the most powerful jet fighters ever conceived and battle for air superiority in massive dogfights in the skies above Europe, Asia, Africa and North America. Players combat enemies in the air and on the ground with challenging and dangerous strike missions against well-defended targets deep in the heart of hostile territory.
Product Basic Spec
- Platform Xbox 360
- ESRB rating Teen - Mild violence
- Genre Simulation
- Elements Simulation - modern jet flight
- Number of players 1 Player
- Connectivity Scoreboards
- Difficulty Medium
- Learning curve About a half hour
- Online modes Team Oriented
Game
- Developer Taito Corporation
- ESRB Teen
- ESRB descriptors Mild violence
- Max number of players 8
- Release date 06/27/2006
Manufacturer info
- Ubisoft Entertainment
- Manufacturer profile
- Browse Ubisoft Entertainment products on Shopper.com
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- Website: http://www.ubisoft.com/




