The Lord of the Rings, The Battle for Middle-earth II (Xbox 360)
Manufacturer: Electronic Arts Inc. Part number: 15197
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- Editors' review
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- Specifications
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- Description:
- Command the epic battles of Middle-earth from your living room couch in The Lord of the Rings, The Battle for Middle-earth II for the Xbox 360. The highly anticipated PC game will make its exclusive console debut when it ships in Summer 2006! To add to the intensity of the experience, The Lord of the Rings, The Battle for Middle-earth ... Read more
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Gamespot editors' review
The Lord of the Rings, The Battle for Middle-earth II (Xbox 360) price range: $35.00
- Reviewed by: Jason Ocampo
- Reviewed on: 07/07/2006
- Released on: 07/05/2006
At last, the Xbox 360 version of The Lord of the Rings, The Battle for Middle-earth II has arrived, and we can see if EA's experiment to translate a PC real-time strategy game to a console is a success. Real-time strategy has been done on the consoles before, of course, but previous efforts have produced mixed results. However, since the power of the Xbox 360 is comparable to that of high-end PCs, EA felt that the time was right to try again, especially since it has a license that everyone is familiar with in The Lord of the Rings. So how does it play on the Xbox 360? The answer is surprisingly well. Apart from the control scheme, the game is virtually indistinguishable from the PC experience. As such, this is a pretty good introduction to real-time strategy for console gamers, and a good way to discover the joys of building up huge armies and using them to crush your opponents.
The Battle for Middle-earth II gives you command of the forces of both good and evil as they war for the lands of Middle-earth. Or, more appropriately, the northern part of Middle-earth. The game's campaign covers all the stuff that was happening offscreen while Frodo was making his way to Mount Doom and the rest of the Fellowship was busy elsewhere in Peter Jackson's famous movie trilogy. The game can do this since it combines the movie license with the Tolkien estate license, which means that EA could draw upon all of J.R.R. Tolkien's works in addition to the movies. This combination could have been messy, but the results are a seamless blending of the two. You'll see armies of dwarves and elves battle it out with the goblin hordes, and there are appearances by many characters from the books, such as the Goblin King. At the same time, these new units fit in nicely with the familiar armies of Mordor and the men from the movies.
The Xbox 360 version is a fairly straightforward translation of the PC game, though it does have some curious omissions that are balanced out by some notable additions. For instance, the single-player game consists of three modes. There's a good and an evil campaign, each of which has eight missions, and then a skirmish mode that lets you set up a stand-alone battle on any map. This includes maps from not only The Battle for Middle-earth II, but also for the first Battle for Middle-earth. Why are there maps from the first game included? They were originally included in the PC version of Battle for Middle-earth II to support the dynamic campaign, which lets you conquer all of Middle-earth any way you want as any of the six factions in the game. However, that dynamic campaign is missing altogether from the Xbox 360 version, and its absence is noted since it added a fair bit of replayability to the PC version. Still, at least it's nice to have the maps, as you can battle it out in skirmish on familiar settings, such as Helm's Deep and Minas Tirith.
Even without the dynamic campaign, the single-player component on the Xbox 360 version is pretty good. The two campaigns take you throughout the northern parts of Middle-earth as you fight for good or for evil. On the good side there are three factions, ranging from the sturdy dwarves, who are excellent warriors; the slim elves, who are fantastic archers; and the Men of the West, which combines Gondor and Rohan. On the evil side, there are the armies of Mordor, led by Sauron and his Nazgul lieutenants; Isengard, commanded by the wizard Saruman; and the goblins, a faction of goblins, trolls, giants, and spiderlings. It will be your job to take these factions into battle across the whole of Middle-earth. For instance, you can fight as the elves defending the harbor of the Grey Havens from attack in the good campaign, while the evil campaign might have you fighting as the goblins trying to conquer the city. Other battles are unique to each campaign, and you may have to retake the haunted Mirkwood, or sweep the Shire clean of those pesky hobbits (massacring hobbits never felt so good, either).
The campaign battles are nicely structured for newcomers to the real-time strategy genre, though veteran gamers will find that they're not too tough. The artificial intelligence is fairly predictable, and it's content to send wave after wave of units at you in a regular pattern, so this means you have time to build up your economy and armies and research all the various upgrades on the tech tree. These upgrades are particularly important in the game, since the difference between a newly recruited battalion of soldiers and one that's been given upgrades, such as banner carriers, armor, and enchanted weapons, is huge. There is a mix of conventional units that you can recruit, and they have a sort of rock-paper-scissors relationship to one another. Swordsmen are good against other swordsmen, but archers can pick the swordsmen apart. Archers are vulnerable to cavalry, but cavalry can be blunted by pikemen. The key to winning is recognizing what the enemy is using against you and building the counter to that.
While you're building up your army, you can also recruit hero units, which are notable characters from the books and movies, such as Gimli the dwarf. These are super-units, each capable of dishing out and taking large amounts of damage, while also having special powers and abilities themselves. Then there are your special powers. As you gain experience through the game, you collect points that can be used to purchase a variety of powers that you can use repeatedly, though there is a recharge time associated with each one. The most basic powers can heal your units, or turn the landscape into an elven wood, which boosts the forces of good while weakening the forces of evil. The more-advanced powers can turn the tide of a stalemate, as you can summon earthquakes or a balrog, the fiery demon seen in The Fellowship of the Ring.
User reviews
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Disappointed
by Liptus on July 19, 2006
Pros: Graphics and sound...RTS model is successful.
Cons: Missing content from PC version, Failed to deliver promised features from late previews, missing features that were in the FIRST LOTR: BFME!
Summary: I was so impressed by the features listed, and the late previews that I read. My brother and I were anxiously awaiting to play this game over Xbox Live together......
Summary: I was so impressed by the features listed, and the late previews that I read. My brother and I were anxiously awaiting to play this game over Xbox Live together...IN A CO-OP MODE! They listed and promised a multi-player Co-op mode on Live! against AI opponents (as the first BFME had)...it's not there. Smells like another EA decision to rush it out the door!
I own/play a LOT of PC/Console games, and can say without a doubt that EA is single handedly lowering the gaming world standards (don't get me started).
My Bro and I specifically look for games that have MP co-op Live! modes (campaign or skirmish), so I am very experienced in looking for the subtle terminology and wording that actually delivers it (e.g. GRAW). They failed to deliver on their claim here.
That aside (as I'm sure some of you don't care about that feature), we also found the control scheme cumbersome. So many missed opportunities for improvement just ignored! Again, smells like it was rushed out the door. Loads of "behind the scene" button combinations in the game, and yet main controller buttons are completely unused!?!
Why not give the "Y" button a function that is used constantly? For example, make it a shortcut to the build menu, or give it a function like instantly casting a "super-ability" that was selected from the menu previously (great for the heat of battle!)? So many wasted opportunities...the current control scheme might as well have been written for use on an old single button Atari 2600 controller!
I was a big fan of the first game, love the genre, and was looking forward for version of this game that was widely previewed to be coming...Now I find myself owning an only average game and being greatly disappointed.2 out of 2 users found this user opinion helpful.
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Fun at first but gets boring.
by uyp501324 on June 16, 2007
Pros: A game like Age of Empires but without the computers Pop-ups or IMs.
Cons: going through the battles is a pain when you dont win because you have wasted an hour and lost.
Summary: Its worth renting.
Summary: Its worth renting.
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Giving it a 10 to balance out the first fool's '5'
by MAK1981 on July 10, 2006
Pros: Read the review
Cons: Read the review
Summary: Better than a '5'

Summary: Better than a '5'

2 out of 5 users found this user opinion helpful.
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What the heck?
by dashow93 on April 22, 2006
Pros: RTS on a console!
Cons: thats probally a con(look at pros)
Summary: It hasnt come out yet, i havent "demo" it yet, but i can already tell this is going to turn into a disaster unless the developers are very experienced, theres ...
Summary: It hasnt come out yet, i havent "demo" it yet, but i can already tell this is going to turn into a disaster unless the developers are very experienced, theres a lower pop cap, and its very VERY easy to manage. The one button to rule it all is a good theory, but....well lets just play it out. I give it a 5 because im uncertain of what will come of it.
0 out of 8 users found this user opinion helpful.
Specifications
- Manufacturer: Electronic Arts Inc.
- Part number: 15197
- Description: Command the epic battles of Middle-earth from your living room couch in The Lord of the Rings, The Battle for Middle-earth II for the Xbox 360. The highly anticipated PC game will make its exclusive console debut when it ships in Summer 2006! To add to the intensity of the experience, The Lord of the Rings, The Battle for Middle-earth II for the Xbox 360 is the first game in The Lord of the Rings series that will be playable over Xbox LIVE. Challenge friends online and engage in intense, action-packed real-time battles. The Battle for Middle-earth II for the Xbox 360 will bring players into the heart of Middle-earth to live the battles seen in the blockbuster New Line Cinema films and classic J.R.R. Tolkien literary fiction. The game boasts a new and intuitive console-specific control scheme that will allow novice players to enjoy the game's signature strategy gameplay while giving expert players the flexibility needed to engage in a deeply complex strategy experience. Directly control hundreds of units in an attempt to defeat enemy armies, conquer new lands, and seal the fate of Middle-earth.
Product Basic Spec
- Platform Xbox 360
- ESRB rating Teen - Fantasy violence
- Genre Strategy
- Elements Strategy / tactics / wargame - real time
- Context Fantasy
- Number of players 1 Player
- Connectivity Online
- Difficulty Medium
- Learning curve About 1 hour
- Online modes Competitive
- Resolution 720p,480p,1080i
Game
- Developer EA LA
- ESRB Teen
- ESRB descriptors Fantasy violence
- Max number of players 4
- Release date 2006-07-05
Manufacturer info
- Electronic Arts Inc.
- Manufacturer profile
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- Website: http://www.ea.com/
- Address:
1450 Fashion Island Blvd.
San Mateo, CA 94404 - Phone: 650/571-7171




